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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r300
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Author
2010-12-07
r300g: also revalidate the SWTCL vertex buffer after its reallocation
Marek Olšák
2010-12-07
r300g: validate buffers only if any of bound buffers is changed
Marek Olšák
2010-12-07
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible
Marek Olšák
2010-12-05
r300g: optimize looping over atoms
Marek Olšák
2010-12-05
r300g: cleanup winsys
Marek Olšák
2010-12-05
r300g: try and use all of vertex constant space
Dave Airlie
2010-12-05
r300g: do not use the index parameter in set_constant_buffer
Marek Olšák
2010-12-03
r300g: one more r500_index_bias_supported leftover
Marek Olšák
2010-12-03
r300g: add capability bit index_bias_supported
Marek Olšák
2010-12-03
r300g: do not remove unused constants if we are not near the limit
Marek Olšák
2010-12-03
r300g: fix pointer arithmetic with void* in transfer_inline_write
Marek Olšák
2010-12-03
r300g: implement simple transfer_inline_write for buffers
Marek Olšák
2010-12-03
r300g: use internal BO handle for add_buffer and write_reloc
Marek Olšák
2010-12-03
r300g: fix build
Marek Olšák
2010-12-03
r300g: Drop unnecessary cast
nobled
2010-12-03
r300g: Abort if draw_create() fails
nobled
2010-12-03
r300g: Abort if atom allocations fail
nobled
2010-12-02
r300g: fix up cubemap texture offset computation
Marek Olšák
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-01
r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
Marek Olšák
2010-12-01
r300g: fix texture swizzling with compressed textures on r400-r500
Marek Olšák
2010-12-01
r300/compiler: implement and lower OPCODE_CLAMP
Marek Olšák
2010-11-30
r300g: fix texture border color once again
Marek Olšák
2010-11-30
util: rename u_mempool -> u_slab
Marek Olšák
2010-11-22
r300g: Avoid returning values in a static array, fixing a potential race
Mathias Fröhlich
2010-11-22
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Marek Olšák
2010-11-21
r300g: silence guard band cap errors
Joakim Sindholt
2010-11-20
r300g: fix rendering with no vertex elements
Marek Olšák
2010-11-17
r300g: print FS inputs uninitialized due to hardware limits to stderr
Marek Olšák
2010-11-16
r300g: remove the hack with OPCODE_RET
Marek Olšák
2010-11-14
r300g: return shader caps from Draw for SWTCL vertex shaders
Marek Olšák
2010-11-14
r300g: clean up redundancy in draw functions
Marek Olšák
2010-11-13
r300g: fix texture border color for all texture formats
Marek Olšák
2010-11-12
r300g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-10
r300g: turn magic numbers into names in the hyperz code
Marek Olšák
2010-11-10
r300g: rename has_hyperz -> can_hyperz
Marek Olšák
2010-11-10
r300g: mention ATI in the renderer string
Marek Olšák
2010-11-04
r300g: Do not use buf param before checking for NULL.
Guillermo S. Romero
2010-11-02
scons: Add aliases for several pipe drivers.
José Fonseca
2010-10-27
r300g: add a default channel ordering of texture border for unhandled formats
Marek Olšák
2010-10-27
r300g: Silence uninitialized variable warning.
Vinson Lee
2010-10-24
r300g: fix texture border for 16-bits-per-channel formats
Marek Olšák
2010-10-22
r300g: say no to PIPE_CAP_STREAM_OUTPUT and PIPE_CAP_PRIMITIVE_RESTART
Marek Olšák
2010-10-22
r300g: do not print get_param errors in non-debug build
Marek Olšák
2010-10-18
r300g: Add new debug option for logging vertex/fragment program stats
Tom Stellard
2010-10-15
r300g: clean up warning due to unknown cap.
Dave Airlie
2010-10-05
r300g: fix microtiling for 16-bits-per-channel formats
Marek Olšák
2010-10-02
r300g: add support for L8A8 colorbuffers
Marek Olšák
2010-10-02
r300g: add support for R8G8 colorbuffers
Marek Olšák
2010-09-30
r300g: fix conditional rendering in non-wait path
Marek Olšák
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