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path: root/src/gallium/drivers/r300
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2010-04-10r300g: align the height of NPOT textures to POTMarek Olšák
Needed by the CS checker.
2010-04-10r300g: do not use tiling for scanout buffersMarek Olšák
2010-04-09r300g: Fill out dummy fence functions.Corbin Simpson
xorg st needs them.
2010-04-05r300g: enforce microtiled zbuffer from X serverMarek Olšák
This should be relatively safe, I think.
2010-04-05r300g: typecast using the r300_texture functionMarek Olšák
2010-04-05r300g: enable OpenGL 2.1 on r3xx-r4xx chipsetsMarek Olšák
2010-04-05r300g: add fallback for back stencil reference value and masks for r3xx-r4xxMarek Olšák
This splits rendering into two passes when front and back stencil reference value, value mask, or write mask don't match. The advantages of doing it in the driver instead of in st are: * SWTCL is executed just once and the resulting vertex buffer is reused in the second pass. * Lower driver overhead due to the fallback being very close to the actual draw emission with minimum state change.
2010-04-05r300g: simplify accessing screen from contextMarek Olšák
2010-04-05r300g: remove some XXXsMarek Olšák
We can't have more than 8 texcoord outputs in VS.
2010-04-05r300g: raise the number of texture units to 16 for all supported chipsetsMarek Olšák
As per Radeon 9700 Opengl Programming and Optimization Guide [1], there are 16 texture units even on the first r300 chipsets. If you think I am wrong, feel free to propose a patch. [1] Here's PDF: http://people.freedesktop.org/~mareko/
2010-04-05r300/compiler: make the max number of fragment shader temporaries adjustableMarek Olšák
2010-04-05r300g: is_npot -> uses_pitchMarek Olšák
2010-04-05r300g: enable conditional rendering also for SWTCLMarek Olšák
2010-04-04r300g: fix TFP stride override.Dave Airlie
We should use pitch for the overriden state, fixes one half of the tfp test. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-04-04r300g: add conditional renderingMarek Olšák
2010-04-04r300g: add r4xx fragment shader registersMarek Olšák
In case anyone needs it, it's here.
2010-04-04r300g: do not use the c++ template keywordMarek Olšák
It makes life for some code browsing utilites easier.
2010-04-04r300g: properly setup textures from X serverMarek Olšák
The setup needs be done after querying tiling flags.
2010-04-03r300g: fix color tiling for buffer from X server.Dave Airlie
The tiling setup needs a bit of work, but this should be good enough for now, when we get buffers from the kernel we need to store their tiling properties. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-04-02r300g: Expound on dithering comment.Corbin Simpson
2010-04-03r300g: make dithering work like fglrx.Dave Airlie
From fglrx traces the dithering is never enabled. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-03-31r300g: Remove unnecessary header.Vinson Lee
2010-04-01r300g: add RGBA16F colorbuffer supportMarek Olšák
Disabled by default due to unresolved IP issues.
2010-04-01r300g: add RGTC texture supportMarek Olšák
The CS checker already knows about this.
2010-04-01r300g: format handling cleanupMarek Olšák
2010-03-31Merge branch 'gallium-new-formats'Roland Scheidegger
Conflicts: src/gallium/auxiliary/util/u_format.csv src/gallium/auxiliary/util/u_format_access.py src/gallium/auxiliary/util/u_format_pack.py
2010-03-29r300g: Remove unused variable.Vinson Lee
2010-03-29r300g: Remove unnecessary header.Vinson Lee
2010-03-29r300g: Bind constantbuf to Draw immediately, don't wait for render.Corbin Simpson
Doesn't hurt, and reduces code duplication.
2010-03-30Merge branch 'master' into gallium-new-formatsRoland Scheidegger
Conflicts: src/gallium/auxiliary/util/u_format.csv
2010-03-30gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger
2010-03-29r300: UTIL_FORMAT_LAYOUT_COMPRESSED -> UTIL_FORMAT_LAYOUT_S3TC.José Fonseca
2010-03-29r300g: print configurable debugging info on non-debug buildsMarek Olšák
2010-03-28r300g: handle TGSI_OPCODE_RET as ENDMarek Olšák
2010-03-27r300g: disable cliprectsMarek Olšák
Thanks to Nicolai Hähnle for explaining this register!
2010-03-27r300g: print errors even on non-debug buildsMarek Olšák
We really need to get these into bug reports.
2010-03-27r300g: fix macrotiling for non-square texturesMathias Fröhlich
FDO bug #27338. Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-03-27r300g: Make SWTCL clear work again.Corbin Simpson
Kind of surprised that this was as little as it took. Worrying.
2010-03-26r300g: Remove unnecessary header.Vinson Lee
2010-03-26Revert "r300g: add generating texture coordinates for point sprites (WIP)"Corbin Simpson
This reverts commit cba6430524198a1bdcdeada03cbe946a454f3935. Breaks celestia with a hardlock. :T We really need to sit down and study texture stuffing further.
2010-03-25r300g/radeong: fix scons buildJoakim Sindholt
2010-03-25r300g: Remove unnecessary header.Vinson Lee
2010-03-23r300g: fix glean occlusion query testDave Airlie
2010-03-22r300g: Cleanup a few old warnings.Corbin Simpson
Those paths aren't important anymore, and a debugging warning won't stop a hardlock anyway.
2010-03-21r300g: disable tiling for YUV formatsMarek Olšák
2010-03-21r300g: fix scons buildMarek Olšák
2010-03-21r300g: accelerate blitting for all 64-bit texture formatsMarek Olšák
2010-03-21r300g: add and enable square microtilingMarek Olšák
It requires DRM 2.1.0 (e.g. kernel 2.6.34) and is disabled on older ones. Finally, the texture tiling implementation is now complete. Uff.
2010-03-21r300g: cleanup tiling flags propagationMarek Olšák
2010-03-21r300g: put common defines into one fileMarek Olšák