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path: root/src/gallium/drivers/r300
AgeCommit message (Collapse)Author
2009-03-30r300-gallium: Handful of small leftovers.Corbin Simpson
2009-03-27r300-gallium: Add some surface_copy.Corbin Simpson
2009-03-27r300-gallium: Use CMP for MOV on r300.Corbin Simpson
Doesn't quite fix problems, though. :c
2009-03-26gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer
2009-03-25r300-gallium: r300-fs: Moar.Corbin Simpson
2009-03-25r300-gallium: Unify shader interfaces, enable r300 shader, start unbreaking.Corbin Simpson
progs/trivial/clear no longer is horrifically wrong, just kind of wrong.
2009-03-25r300-gallium: r500-fs: Remove unused variable.Corbin Simpson
2009-03-20r300-gallium: Misspelled macro name.Corbin Simpson
*pulls paper bag down over head*
2009-03-20r300-gallium: Put r300_cs_inlines to bed.Corbin Simpson
Guess it was a mistake in the first place. Oops.
2009-03-20r300-gallium: Simplify/neaten up packet3.Corbin Simpson
Deck chairs on the Hindenburg. :3
2009-03-20r300-gallium: Clean up surface_fill, prep for surface_copy code.Corbin Simpson
2009-03-20r300-gallium: Properly offset scissors.Corbin Simpson
As per r300_reg, classic Mesa, and xf86-video-ati.
2009-03-20r300-gallium: Clean up r300_swtcl_emit.Corbin Simpson
Some compile warnings, some statements without effect.
2009-03-20r300-gallium: Clean up some emit, and some state handlers.Corbin Simpson
2009-03-20r300-gallium: A bit more invariant state.Corbin Simpson
2009-03-18r300-gallium: Emit viewport state.Corbin Simpson
Note that this will break you, hard, if you're not using RADEON_NO_TCL. I really need to start vertex shaders soon.
2009-03-18r300-gallium: Viewport state storage.Corbin Simpson
2009-03-18r300-gallium: Fixup registers for viewport state.Corbin Simpson
2009-03-17r300-gallium: Move all unsorted state into invariant state.Corbin Simpson
Gotta just slowly whittle this down.
2009-03-17r300-gallium: Emit invariant state, no matter what.Corbin Simpson
It's called "invariant" for a reason. :3
2009-03-17r300-gallium: Quick little cleanup of surface_fill state.Corbin Simpson
2009-03-17r300-gallium: Debugging for the more sensitive card registers.Corbin Simpson
These are nearly always the cause of hardlocks, so let's dump them.
2009-03-17r300-gallium: r500-fs: Fixup immediate->constant counting a bit.Corbin Simpson
2009-03-17r300-gallium: More query stuff.Corbin Simpson
Should work, but doesn't. At least it doesn't hardlock.
2009-03-17r300-gallium: r500-fs: Properly set up TEX/OUT.Corbin Simpson
2009-03-17r300-gallium: r500-fs: Texture insts, ABS, moar comments.Corbin Simpson
2009-03-17r300-gallium: Clean up some code, un-special-case scalar ops.Corbin Simpson
2009-03-17r300-gallium: r500-fs: CMP/MOV/SWZ, negation, ADD/MAD/MUL/SUB.Corbin Simpson
Also a fair amount of cleanup.
2009-03-17r300-gallium: Fix relocation for textures.Corbin Simpson
This keeps texture emit from invalidating CS.
2009-03-16r300-gallium: r500-fs: Add ABS.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Clamp only when saturation flags are set.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Working ADD and MUL, add more sop stuff.Corbin Simpson
2009-03-16r300-gallium: Cleanup a few things.Corbin Simpson
2009-03-16r300-gallium: r500-fs: MUL.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Stub out the simple scalar ops.Corbin Simpson
COS, SIN, and CSC are not simple.
2009-03-16r300-gallium: r500-fs: Add DPH.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Add dot products.Corbin Simpson
We're cookin' now.
2009-03-16r300-gallium: r500-fs: Actually handle consts and imms correctly.Corbin Simpson
This makes mad.txt draw correctly. Yay!
2009-03-16r300-gallium: Emit constants as floats, not uints.Corbin Simpson
2009-03-15r300-gallium: Fix vertex memory offsets.Corbin Simpson
Wow, I must have been asleep when I made that mistake.
2009-03-15r300-gallium: r500-fs: Setup immediates.Corbin Simpson
Textures still not working. RS block shenanigans expected.
2009-03-15r300-gallium: Actually set stride when creating textures.Corbin Simpson
Duh.
2009-03-15r300-gallium: r500-fs: Add writemasks and some flexibility for MOV/SWZ.Corbin Simpson
2009-03-15r300-gallium: Always rasterize at least one color.Corbin Simpson
2009-03-15r300-gallium: Fix spacing.Corbin Simpson
It was driving me crazy.
2009-03-13gallium: Remove do_flip argument from surface_copyJakob Bornecrantz
I should have gotten most uses and implementation correctly fixed, but things might break. Feel free to blame me.
2009-03-11r300-gallium: Don't flush textures more than necessary.Corbin Simpson
2009-03-11r300-gallium: Fix texture filters.Corbin Simpson
2009-03-11r300-gallium: r500-fs: More texture fixes.Corbin Simpson
2009-03-11r300-gallium: r500-fs: Add shader dumper and more tex work.Corbin Simpson