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path: root/src/gallium/drivers/r300
AgeCommit message (Expand)Author
2010-08-08r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák
2010-08-08r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák
2010-08-08r300g: take hiz/zmask offsets into a/c when clearing.Dave Airlie
2010-08-07r300g: fix cbzb clears when hyperz is offMarek Olšák
2010-08-05r300g: Remove unnecessary headers.Vinson Lee
2010-08-06r300g: do not emit GB_Z_PEQ_CONFIG on non-r500 if DRM < 2.6.0Marek Olšák
2010-08-05r300g: fix fb_state atom sizeMarek Olšák
2010-08-05r300g: always emit hyperz state atom.Dave Airlie
2010-08-05r300g: disable hiz on rv530 for now.Dave Airlie
2010-08-05r300g: implement hyper-z support. (v4)Dave Airlie
2010-08-03r300/compiler: r500 hw support for break and continue in loops.Tom Stellard
2010-08-04r300g: disable multisample visuals until the state tracker bits catch up.Dave Airlie
2010-08-03r300g: handle polygon offset correctlyMarek Olšák
2010-08-02r300g: fix hardlock when using more than one stuffed sprite coordsMarek Olšák
2010-08-01r300g: fix microtiling on RS6xxMarek Olšák
2010-07-29r300g/swtcl: fix crash in ETQW and minor fixupsMarek Olšák
2010-07-29r300g/swtcl: fix crash after the draw_vbo mergeMarek Olšák
2010-07-29gallium: Avoid void pointer arithmetic.Chia-I Wu
2010-07-29gallium: Keep only pipe_context::draw_vbo.Chia-I Wu
2010-07-29gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu
2010-07-26r300g: fix macro substitution problemDave Airlie
2010-07-25r300g: implement D24X8 texture sampling for r3xx-r4xxMarek Olšák
2010-07-25r300g: make sure a texture is large enough for the CBZB clearMarek Olšák
2010-07-25r300g: do not use TXPITCH_EN if the width is POT and the height is NPOTMarek Olšák
2010-07-25r300g: do not use TXPITCH_EN for power-of-two textures from the DDXMarek Olšák
2010-07-25r300g: cleanup texture creation codeMarek Olšák
2010-07-25r300g: reject resources from handles which are not large enoughMarek Olšák
2010-07-25r300g: cleanup texture debug loggingMarek Olšák
2010-07-25r300g: do not align texture height to 2^n for 1D and 2D non-mipmapped texturesMarek Olšák
2010-07-21r300g: implement depth clampMarek Olšák
2010-07-21r300g: cleanup clip state emissionMarek Olšák
2010-07-19r300g: fix possible crash in destroy_contextMarek Olšák
2010-07-19r300g: fix typoMarek Olšák
2010-07-19r300g: use memory pools for buffer_create and get_transferMarek Olšák
2010-07-18r300g: u_upload optimisationDave Airlie
2010-07-17r300g: final fix for r3xx constant buffer emissionMarek Olšák
2010-07-17r300g: fix typo in r3xx constant buffer emissionMarek Olšák
2010-07-17r300g: fix constant buffer emission on r3xxMarek Olšák
2010-07-16r300g: Remove unnecessary header.Vinson Lee
2010-07-16r300g: inline winsys_buffer_destroyMarek Olšák
2010-07-16r300g: do not make copies of constant buffers, emit them directlyMarek Olšák
2010-07-16r300g: rebuild winsys and command submission to support multiple contextsMarek Olšák
2010-07-13r300g: do not advertise half_float_vertex on rv3x0Marek Olšák
2010-07-13r300g: extend and clean up debug loggingMarek Olšák
2010-07-13r300g/swtcl: do not emit texcoords if they are also stuffed in GAMarek Olšák
2010-07-13r300g: rework the draw_rectangle hookMarek Olšák
2010-07-12r300g: Remove unnecessary header.Vinson Lee
2010-07-12r300g: implement fast color clearMarek Olšák
2010-07-12r300g: clear and copy a resource with a rectangular point spriteMarek Olšák
2010-07-12r300g: do not use immediate mode if there is a VBO in VRAMMarek Olšák