Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-08 | r300g: respect compare mode regardless of sampler type | Marek Olšák | |
2010-05-08 | r300/compiler: generalize depth texture mode to support arbitrary swizzles | Marek Olšák | |
2010-05-08 | r300g: consolidate common render code into one function | Marek Olšák | |
This reduces redundant code by moving: - CS space reservation - buffer validation - dirty state emission - index bias emission - AOS emission into r300_prepare_for_rendering. | |||
2010-05-05 | gallium: rename draw() to draw_elements() in vbuf code | Brian Paul | |
Now we have draw_elements() and draw_arrays() to be consistent with the pipe_context drawing functions. | |||
2010-05-04 | r300g: Fix memory leak on error path. | Vinson Lee | |
2010-05-04 | r300g: advertise S3TC only when it's available in Gallium | Marek Olšák | |
2010-05-03 | r300g: use util_format_short_name and util_format_is_plain | Marek Olšák | |
2010-05-03 | r300g: refuse to create a texture with size 0 | Marek Olšák | |
2010-05-03 | r300g: improve texture debug output, split into TEX and TEXALLOC flags | Marek Olšák | |
2010-05-02 | r300g: Remove unnecessary header. | Vinson Lee | |
2010-05-02 | r300g: fix surface_copy for compressed formats | Marek Olšák | |
No accelerated blitting for these, it's too messy. | |||
2010-05-02 | r300g: always set the pitch of the first miplevel in the tiling flags | Marek Olšák | |
This further reduces the number of DRM calls and flushes. | |||
2010-05-02 | Revert "r300g: disable point sprites (again)" | Marek Olšák | |
This reverts commit 3e0f1719d411b34f77fd2a053ecf83b43bb836ca. | |||
2010-05-02 | r300g: merge VS output mapping state (VAP) to rasterizer block state (RS) | Marek Olšák | |
These two should be tied together because what's set in VAP or stuffed in GA should be rasterized in RS. Not doing so causes a hardlock. The reason for the merge is that if stuffed texture coordinates (e.g. point sprite texgen) happen to occupy the texcoord slot dedicated to fog or wpos, the two must be relocated to other free slots, which needs remapping the vertex shader outputs. The rasterizer code is now literally a sequence read-rasterize-write. | |||
2010-05-02 | r300g: inline update_derived_shader_state | Marek Olšák | |
2010-05-02 | r300g: fix segfault when resizing a DRI2 framebuffer | Marek Olšák | |
Resetting tiling flags might happen after a texture is destroyed... Looking at the kernel sources, we don't actually need to reset the tiling flags. | |||
2010-04-29 | r300g: fix compiler error | Marek Olšák | |
Ouch. | |||
2010-04-29 | r300g: use the enum for color swizzles in the rasterizer | Marek Olšák | |
2010-04-29 | r300g: rasterizer debug logging | Marek Olšák | |
2010-04-29 | r300g: fix tests/yuvrect and possibly even rendering to YUV textures | Marek Olšák | |
2010-04-29 | r300g: enable the RGBA16F renderbuffer too | Marek Olšák | |
2010-04-29 | r300g: enable float textures | Marek Olšák | |
We still need to wait for state tracker support. | |||
2010-04-29 | r300g: compose swizzles from texture formats and sampler views | Marek Olšák | |
2010-04-29 | r300g: init s3tc fetching functions | Marek Olšák | |
2010-04-28 | r300g: move ZTOP to separate file | Marek Olšák | |
Ideally, HiZ should go in r300_hyperz.c next to ZTOP. | |||
2010-04-27 | r300: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | r300g: fix mipmapped texture3D size calculation | Marek Olšák | |
I accidentally inverted the condition. :( Broken since the commit 2579fe4044012a552c8be222ffae76b48de13592. FDO bug #27851. | |||
2010-04-27 | r300g: compensate for non-atomized emit_query_end in the CS | Marek Olšák | |
And reserve a little more space just in case. | |||
2010-04-27 | r300g: reserve CS space for index offset | Marek Olšák | |
This has caused CS overflow since the commit 671f1e1229877d459cfd76e2cf5ea89c8d881036. TA3D works here again. | |||
2010-04-27 | r300g: add support for more unaligned vertex formats | Marek Olšák | |
An aligned stride is still needed for it to work. I am slowly approaching the Sauerbraten milestone! | |||
2010-04-27 | r300g: setup PSC first, then align vertex formats | Marek Olšák | |
This allows us to put correct swizzles for undefined components in PSC. | |||
2010-04-27 | r300g: set undefined vertex swizzles to (0,0,0,1) respectively | Marek Olšák | |
2010-04-26 | r300g: disable point sprites (again) | Marek Olšák | |
They cause lockups. The users doesn't seem to like them. | |||
2010-04-26 | r300g: fix warnings when printing uint64_t | Marek Olšák | |
Though not nice, this is the correct way. | |||
2010-04-26 | r300g: fix warnings by using the const qualifier | Marek Olšák | |
See also the libdrm commit af98ccf4dd5dcb1b904ec32b9bd1521e6bf7dda5. | |||
2010-04-26 | r300g: use CS_OUT_TABLE better | Matt Turner | |
Reviewed-by: Corbin Simpson <MostAwesomeDude@gmail.com> Signed-off-by: Matt Turner <mattst88@gmail.com> Signed-off-by: Marek Olšák <maraeo@gmail.com> | |||
2010-04-26 | r300g: Rudimentary stats, printed on exit. | Corbin Simpson | |
Whoo! | |||
2010-04-26 | r300g: Add stats debug flag. | Corbin Simpson | |
2010-04-26 | r300g: Use table CS writing when applicable. | Corbin Simpson | |
I just broke the 2000 fps barrier on glxgears. Yay? | |||
2010-04-26 | r300g: Add CS table writing. | Corbin Simpson | |
2010-04-26 | r300g: support index bias on r500 and DRM 2.3.0 | Marek Olšák | |
2010-04-26 | r300g: support rendering more than 65535 vertices in one batch on r500 | Marek Olšák | |
and disable batch splitting on these chipsets. | |||
2010-04-26 | r300g: emit MSPOS regs | Marek Olšák | |
2010-04-26 | r300g: force prefetch for non-indexed vertices | Marek Olšák | |
2010-04-26 | r300g: use the dummy FS shader for shaders with zero instructions | Marek Olšák | |
2010-04-26 | r300g: allow unaligned vertex formats if the stride is dword-aligned | Marek Olšák | |
2010-04-26 | r300g: abort on unsupported vertex formats | Marek Olšák | |
2010-04-26 | r300g: abort if a vertex buffer offset is not dword-aligned | Marek Olšák | |
2010-04-22 | r300g: fix vertex unit setup | Alex Deucher | |
RV3xx is 2, RV560,RV570 is 8 Noticed by Tormod Volden. | |||
2010-04-21 | r300g: raise the max index for generic varyings to 32 | Marek Olšák | |
This should fix an assertion failure in the game Heroes of Newearth. Yes, the game seems to generate semantic indices greater than 15. |