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path: root/src/gallium/drivers/r300
AgeCommit message (Collapse)Author
2010-05-02r300g: Remove unnecessary header.Vinson Lee
2010-05-02r300g: fix surface_copy for compressed formatsMarek Olšák
No accelerated blitting for these, it's too messy.
2010-05-02r300g: always set the pitch of the first miplevel in the tiling flagsMarek Olšák
This further reduces the number of DRM calls and flushes.
2010-05-02Revert "r300g: disable point sprites (again)"Marek Olšák
This reverts commit 3e0f1719d411b34f77fd2a053ecf83b43bb836ca.
2010-05-02r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)Marek Olšák
These two should be tied together because what's set in VAP or stuffed in GA should be rasterized in RS. Not doing so causes a hardlock. The reason for the merge is that if stuffed texture coordinates (e.g. point sprite texgen) happen to occupy the texcoord slot dedicated to fog or wpos, the two must be relocated to other free slots, which needs remapping the vertex shader outputs. The rasterizer code is now literally a sequence read-rasterize-write.
2010-05-02r300g: inline update_derived_shader_stateMarek Olšák
2010-05-02r300g: fix segfault when resizing a DRI2 framebufferMarek Olšák
Resetting tiling flags might happen after a texture is destroyed... Looking at the kernel sources, we don't actually need to reset the tiling flags.
2010-05-17gallium: EXT_timer_query support.Mathias Fröhlich
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2010-05-17r300g: Add RS block dump.Corbin Simpson
Shows what's actually going on in the RS block.
2010-05-16r300g: implement flush+sync (AKA glFinish)Marek Olšák
See comments in the code.
2010-05-16r300g: expose radeon_bo_wait to the driverMarek Olšák
2010-05-16r300g: remove unused winsys entrypointsMarek Olšák
2010-05-16r300g/swtcl: put emitting max index to the right placeMarek Olšák
This fixes CS rejections in openarena.
2010-05-16r300g/swtcl: flush draw to avoid the rejection of CSMarek Olšák
2010-05-16r300g/swtcl: update PSC only once when a shader is changedMarek Olšák
2010-05-16r300g/swtcl: call update_derived_state only once per draw-callMarek Olšák
2010-05-15r300g: Move code after declarations.Vinson Lee
Fixes SCons build.
2010-05-16r300g/swtcl: fix provoking vertexMarek Olšák
2010-05-16r300g/swtcl: fix point sprite texgen (do it in HW)Marek Olšák
2010-05-16r300g/swtcl: disable converting points/lines to trianglesMarek Olšák
2010-05-15r300g: fix psychedelic colors with SWTCLMarek Olšák
r300_vertex_shader::outputs was uninitialized. Also remove the tokens parameter.
2010-05-15r300g: the vertex_stream_state atom for SWTCL should be staticMarek Olšák
plus whitespace and comment fixes.
2010-05-15r300g: remove unused struct r300_vertex_infoMarek Olšák
2010-05-15r300g: fix emission of some non-CSO atoms at the beginning of CSMarek Olšák
2010-05-15r300g: remove unused r300_query::activeMarek Olšák
2010-05-15r300g: fix BO space accounting for occlusion queriesMarek Olšák
2010-05-15r300g: forbid overlapping queries and print error messagesMarek Olšák
2010-05-15r300g: rename a few emit_query functionsMarek Olšák
2010-05-15r300g: silence warningsMarek Olšák
2010-05-14r300g: do not abort if a constant buffer is too largeMarek Olšák
What else can we do with misbehaving apps?
2010-05-14r300g: add framebuffer state debug loggingMarek Olšák
2010-05-14r300g: sort out debug flagsMarek Olšák
2010-04-29r300g: fix compiler errorMarek Olšák
Ouch.
2010-04-29r300g: use the enum for color swizzles in the rasterizerMarek Olšák
2010-04-29r300g: rasterizer debug loggingMarek Olšák
2010-04-29r300g: fix tests/yuvrect and possibly even rendering to YUV texturesMarek Olšák
2010-04-29r300g: enable the RGBA16F renderbuffer tooMarek Olšák
2010-04-29r300g: enable float texturesMarek Olšák
We still need to wait for state tracker support.
2010-04-29r300g: compose swizzles from texture formats and sampler viewsMarek Olšák
2010-04-29r300g: init s3tc fetching functionsMarek Olšák
2010-04-28r300g: move ZTOP to separate fileMarek Olšák
Ideally, HiZ should go in r300_hyperz.c next to ZTOP.
2010-04-27r300: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.José Fonseca
2010-04-27r300g: fix mipmapped texture3D size calculationMarek Olšák
I accidentally inverted the condition. :( Broken since the commit 2579fe4044012a552c8be222ffae76b48de13592. FDO bug #27851.
2010-04-27r300g: compensate for non-atomized emit_query_end in the CSMarek Olšák
And reserve a little more space just in case.
2010-04-27r300g: reserve CS space for index offsetMarek Olšák
This has caused CS overflow since the commit 671f1e1229877d459cfd76e2cf5ea89c8d881036. TA3D works here again.
2010-04-27r300g: add support for more unaligned vertex formatsMarek Olšák
An aligned stride is still needed for it to work. I am slowly approaching the Sauerbraten milestone!
2010-04-27r300g: setup PSC first, then align vertex formatsMarek Olšák
This allows us to put correct swizzles for undefined components in PSC.
2010-04-27r300g: set undefined vertex swizzles to (0,0,0,1) respectivelyMarek Olšák
2010-04-26r300g: disable point sprites (again)Marek Olšák
They cause lockups. The users doesn't seem to like them.
2010-04-26r300g: fix warnings when printing uint64_tMarek Olšák
Though not nice, this is the correct way.