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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r300
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Author
2011-02-14
r300g: Remove redundant initialization.
Vinson Lee
2011-02-14
r300g: put indices in CS if there's just a few of them and are in user memory
Marek Olšák
2011-02-14
r300g: cleanup the draw functions
Marek Olšák
2011-02-14
r300g: do not create a user buffer struct for misaligned ushort indices fallback
Marek Olšák
2011-02-14
r300g: fix fallback for misaligned ushort indices with num vertices >= 65535
Marek Olšák
2011-02-14
r300g: consolidate emission of common draw regs
Marek Olšák
2011-02-14
r300g: Move declaration before code.
Vinson Lee
2011-02-14
r300g: emit 3D_LOAD_VBPNTR only when necessary
Marek Olšák
2011-02-14
r300g: fix reference counting when translating indices
Marek Olšák
2011-02-14
r300g: remove the relocation after AARESOLVE_PITCH
Marek Olšák
2011-02-13
r300g: correctly determine if a texture is blittable in texture_get_transfer
Marek Olšák
2011-02-12
r300g: when printing shader linker errors to stderr, report it's not a bug
Marek Olšák
2011-02-12
r300g: add debug options nozmask and nohiz which disable some hyper-z features
Marek Olšák
2011-02-11
r300g: prevent NULL pointer dereference in r300_buffer_create
Marek Olšák
2011-02-11
r300g: fix warning
Marek Olšák
2011-02-11
r300g: import the last bits of libdrm and cleanup the whole thing
Marek Olšák
2011-02-10
r300g: implement accelerated copy_region for compressed formats
Marek Olšák
2011-02-10
r300g: add a way to change texture properties arbitrarily
Marek Olšák
2011-02-10
r300g: consolidate buffers and textures to r300_resource
Marek Olšák
2011-02-10
r300g: simplify WRITE_RELOC API and cleanup
Marek Olšák
2011-02-10
r300g: use format from pipe_surface instead of pipe_resource
Marek Olšák
2011-02-10
Revert "r300g: support sRGB colorbuffers"
Marek Olšák
2011-02-08
r300g: use the same upload buffer for vertices and indices
Marek Olšák
2011-02-08
u_vbuf_mgr: add a way to specify the BIND flag for the upload buffer
Marek Olšák
2011-02-07
r300g: use the new vertex buffer manager
Marek Olšák
2011-02-06
r300g: do not flush the uploader
Marek Olšák
2011-02-06
r300g: RS400 doesn't have ZMASK
Marek Olšák
2011-02-03
r300g: Make the buffer and texture vbtls static const.
Henri Verbeet
2011-01-30
r300g: upload translated indices via the uploader
Marek Olšák
2011-01-30
r300g: rework vertex format fallback
Marek Olšák
2011-01-28
r300g: fix resource_copy_region for DXT SRGB formats
Marek Olšák
2011-01-28
r300g: handle PIPE_CAP_ARRAY_TEXTURES
Marek Olšák
2011-01-28
r300g: 8x8-compressed zbuffer can only be point-sampled
Marek Olšák
2011-01-28
r300g: fix and re-enable 8x8 zbuffer compression mode
Marek Olšák
2011-01-27
r300g: print driver info if RADEON_DEBUG=info
Marek Olšák
2011-01-27
r300g: add winsys flag CAN_AACOMPRESS
Marek Olšák
2011-01-27
r300g: rename flag squaretiling -> drm_2_1_0
Marek Olšák
2011-01-27
r300g: fix some bugs with zbuffer compression (v4)
Marek Olšák
2011-01-24
r300g: remove unused function
Marek Olšák
2011-01-24
r300g: remove any traces of depth_clamp
Marek Olšák
2011-01-24
r300g: handle PIPE_CAP_INSTANCED_DRAWING in get_param
Marek Olšák
2011-01-24
Revert "r300g/swtcl: re-enable LLVM"
Jakob Bornecrantz
2011-01-23
r300g: Increase fragment shader limits for r400 cards
Tom Stellard
2011-01-23
r300g: support sRGB colorbuffers
Marek Olšák
2011-01-23
r300/compiler: remove any code related to relative addressing of temporaries
Marek Olšák
2011-01-10
r300g: add debug option for buffer upload logging
Marek Olšák
2011-01-09
r300g: do not upload the same user buffer several times
Marek Olšák
2011-01-09
r300g: fix crash when flushing ZMASK
Marek Olšák
2011-01-08
r300g: fix a surface leak when flushing ZMASK
Marek Olšák
2011-01-08
r300g: rework command submission and resource space checking
Marek Olšák
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