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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r300
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Author
2010-02-13
r300g: do not invalidate texture caches when only sampler state is changed
Marek Olšák
2010-02-13
r300g: cleanup the emission of RS block state
Marek Olšák
2010-02-13
r300g: cleanup the emission of framebuffer state
Marek Olšák
2010-02-13
r300g: disable independent blend enables
Marek Olšák
2010-02-13
r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xx
Marek Olšák
2010-02-12
Merge branch 'gallium-dynamicstencilref'
Roland Scheidegger
2010-02-12
gallium: make max_anisotropy a unsigned bitfield member
Roland Scheidegger
2010-02-11
gallium: make u_blitter code save/restore stencil ref values
Roland Scheidegger
2010-02-11
r300g: adapt to stencil ref changes
Roland Scheidegger
2010-02-10
r300g: Work around "defect" in r300compiler.
Corbin Simpson
2010-02-10
r300g: Fix typo.
Corbin Simpson
2010-02-09
r300g: One less assert.
Corbin Simpson
2010-02-09
r300g: Don't write non-existent bit on non-r500.
Corbin Simpson
2010-02-09
r300g: Correct colorbuffer measurements.
Corbin Simpson
2010-02-09
r300g: Be ever-so-slightly more useful on bad shaders.
Corbin Simpson
2010-02-09
Merge branch 'gallium-nopointsizeminmax'
Roland Scheidegger
2010-02-09
r300g: Fix off-by-one errors in array bounds assertions.
Vinson Lee
2010-02-08
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-02-06
r300g: cleanup XXXs in the DSA state
Marek Olšák
2010-02-06
r300g: make a local copy of framebuffer state
Marek Olšák
2010-02-06
r300g: fix color channel masks
Marek Olšák
2010-02-06
r300g: remove useless GA_COLOR_CONTROL emit
Marek Olšák
2010-02-06
r300g: add L8_SRGB and A8L8_SRGB texture formats
Marek Olšák
2010-02-03
Merge branch 'gallium-embedded'
José Fonseca
2010-02-02
r300g: Texture format cleanups, per docs.
Corbin Simpson
2010-02-02
gallium: Move deprecated pipe/internal/p_winsys_screen.h inside util/u_simple...
José Fonseca
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
2010-02-02
r300compiler, r300 classic, r300g: Add support for MRTs in the frag shader.
Corbin Simpson
2010-02-01
r300g: Fix funky segfault.
Corbin Simpson
2010-02-01
r300g: Inline immediates where possible.
Corbin Simpson
2010-01-31
r300g: Fix memory leak on memory allocation failure.
Vinson Lee
2010-01-30
r300g: Silence uninitialized variable warning.
Vinson Lee
2010-01-30
Revert "r300g: Don't handle SHADOW_AMBIENT."
Corbin Simpson
2010-01-30
r300g: Independent blend enables only work on r500.
Corbin Simpson
2010-01-30
r300g: Don't handle SHADOW_AMBIENT.
Corbin Simpson
2010-01-30
r300g: Fix comment on SHADOW_AMBIENT.
Corbin Simpson
2010-01-30
r300g: Dual-source blending isn't possible, period.
Corbin Simpson
2010-01-30
r300g: Add alpha render targets.
Mathias Fröhlich
2010-01-29
tgsi: add caps for fragment coord conventions (v3)
Luca Barbieri
2010-01-28
r300g: Clean up blend masks, change caps.
Corbin Simpson
2010-01-28
Merge commit 'origin/perrtblend'
Roland Scheidegger
2010-01-28
gallium: Enable multiple constant buffers for vertex and geometry shaders.
Michal Krol
2010-01-28
r300g: Fix bizarre half-flushes with immd mode.
Corbin Simpson
2010-01-28
r300g: Atomize framebuffers.
Corbin Simpson
2010-01-27
r300g: Remove unnecessary headers.
Vinson Lee
2010-01-27
r300g: Silence GCC "missing braces around initializer" warning.
Vinson Lee
2010-01-26
r300g: Turn the RS block into an atom.
Corbin Simpson
2010-01-26
r300g: Make vertex_format into an atom.
Corbin Simpson
2010-01-26
r300g: Kill dead code for hashing custom state.
Corbin Simpson
2010-01-26
r300g: Add A8_UNORM texture format.
Corbin Simpson
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