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path: root/src/gallium/drivers/r300
AgeCommit message (Collapse)Author
2009-04-26r300-gallium: Add a draw_flush() to r300_flush().Mathias Gottschlag
This fixes some missing primitives which had been drawn right before the next glClear().
2009-04-25r300-gallium: Fix vertex shader OVM counting.Corbin Simpson
Attribs must be packed: position, point size, colors, texcoords. Thanks to osiris for pointing it out.
2009-04-25r300-gallium: Clean up FB state emit.Corbin Simpson
2009-04-25r300-gallium: Set framebuffer pitch on every framebuffer change.Mathias Gottschlag
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-04-21r300-gallium: Fix CS size mismatchMathias Gottschlag
This fixes some warnings which appear because the driver assumes a wrong cs size (13 vs 16 register writes in some cases).
2009-04-15r300-gallium: Fixup for commit 9b75627fab5bf2ea90f27ddd31b60c54895f6de6.Thomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-04-15r300-gallium: Use viewport state.Corbin Simpson
2009-04-15r300-gallium: Don't use indexbufs for now.Corbin Simpson
They aren't working, so best to turn it off.
2009-04-15r300-gallium: Point size is at OVM position 15, not 1.Corbin Simpson
Or so sayeth osiris, and he would know. :3
2009-04-15r300-gallium: vs: Dot products.Corbin Simpson
2009-04-10r300-gallium: Split up vertex format tallying for HW and SW TCL.Corbin Simpson
This makes things draw (again) with HW TCL. Yay?
2009-04-10r300-gallium: Finish up cleanup of vertex format state.Corbin Simpson
This makes texcoords route properly, and also fixes a few asserts.
2009-04-10r300-gallium: Clean up vertex format setup.Corbin Simpson
2009-04-08r300-gallium: Properly emit indexbufs.Corbin Simpson
This fixes hardlocks with anything using elts.
2009-04-08r300-gallium: Add vertex shader constant emit.Corbin Simpson
2009-04-06r300-gallium: vs: Add MAD.Corbin Simpson
2009-04-06r300-gallium: vs: Add MUL.Corbin Simpson
2009-04-06r300-gallium: Fix surface_copy too.Corbin Simpson
2009-04-06r300-gallium: Properly setup HW/SW TCL controls.Corbin Simpson
This keeps non-TCL chipsets from locking up, and also fully unbreaks RADEON_NO_TCL rendering.
2009-04-05r300-gallium: vp: Moar.Corbin Simpson
2009-04-05r300-gallium: vs: Use a tab to properly set up OVM.Corbin Simpson
2009-04-05r300-gallium: Re-translate shaders if constants change.Corbin Simpson
2009-04-05r300-gallium: Properly interface with Draw for vert shaders.Corbin Simpson
2009-04-05r300-gallium: Update state handlers/setters for vertex shaders.Corbin Simpson
2009-04-04r300-gallium: vs: Moar vert shaders.Corbin Simpson
2009-04-04r300-gallium: vs: Expand instruction emission.Corbin Simpson
2009-04-04r300-gallium: Update clear() code.Corbin Simpson
We have a huge optimization opportunity, but for now we'll just use the util.
2009-04-04r300-gallium: Calculate vert shader inputs for HW TCL.Corbin Simpson
This is definitely not perfect.
2009-04-04r300-gallium: Fix bad register write.Corbin Simpson
2009-04-04r300-gallium: Move swtcl_emit to render to reflect its true purpose.Corbin Simpson
2009-04-04Add scons build support for radeon/r300.Corbin Simpson
2009-04-04r300-gallium: Clean up compile warnings and strict compile errors.Corbin Simpson
2009-04-04r300-gallium: r500 surface_copy fragment shader.Corbin Simpson
2009-04-01r300-gallium: Translate vertex shader magic numbers.Corbin Simpson
2009-04-01r300-gallium: Fix compiler warnings.Corbin Simpson
"const" is the right keyword, but I can't do that without adding a bunch of really annoying and ugly const casts everywhere, and frankly, that's really stupid, so instead, just don't make them const.
2009-04-01r300-gallium: Add vertex shader for surface_copy.Corbin Simpson
2009-03-31r300-gallium: Backwards test.Corbin Simpson
Wow, how long's that been there? Embarrassing.
2009-03-31r300-gallium: Moar vert shader emit.Corbin Simpson
2009-03-31r300-gallium: Add vertex shader emit.Corbin Simpson
2009-03-31r300-gallium: Stubs for vertex shaders.Corbin Simpson
2009-03-30r300-gallium: RGBA, not ARGB, after all.Corbin Simpson
Clearly, something else is wrong.
2009-03-30r300-gallium: r500-fs: If recompiling a shader, overwrite old insts.Corbin Simpson
2009-03-30r300-gallium: Properly redo shaders when constant buffer changes size.Corbin Simpson
2009-03-30r300-gallium: Allow surface_fill to clear depth/stencil buffers too.Corbin Simpson
2009-03-30r300-gallium: Emit the "right" sequence of colors.Corbin Simpson
ARGB, not RGBA.
2009-03-30r300-gallium: Fix hardlock when no colors or textures are present.Corbin Simpson
2009-03-30r300-gallium: Fix strange build error.Corbin Simpson
Why didn't this come up before?
2009-03-30r300-gallium: Handful of small leftovers.Corbin Simpson
2009-03-27r300-gallium: Add some surface_copy.Corbin Simpson
2009-03-27r300-gallium: Use CMP for MOV on r300.Corbin Simpson
Doesn't quite fix problems, though. :c