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path: root/src/gallium/drivers/r600/eg_state_inlines.h
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2011-03-01r600g: start using drm minor version to enable things.Dave Airlie
If the drm minor version is > 9 (i.e. whats in drm-next), we enable s3tc + texture tiling by default now. this changes R600_FORCE_TILING to R600_TILING which can be set to false to disable tiling on working drm. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-24r600g: EXT_texture_array support.Dave Airlie
This adds EXT_texture_array support to r600g, it passes the piglit array-texture test but I suspect may not be complete. It currently requires a kernel patch to fix the CS checker to allow these, so you need to use R600_ARRAY_TEXTURE=true for now to enable them. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-16r600g: add L8A8 SRGB formats.Dave Airlie
this fixes the piglit mipmap generation sRGB on my rv730. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-16r600g: add L4A4 support.Dave Airlie
this fixes piglit fbo-generatemipmap-formats on my rv730. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-15r600g: Fix RGB10_A2 format handlingFabian Bieler
2011-02-11r600g: handle 16/32 u/s norm formats properlyDave Airlie
add support for the 32-bit types, also fixup the export setting to handle types with channels > 11 bits properly Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-07r600g: correctly report supported vertex formatsMarek Olšák
2011-01-15r600g: Get rid of r600_translate_vertex_data_type().Henri Verbeet
This has been replaced with r600_vertex_data_type().
2010-11-27r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.Henri Verbeet
2010-11-27r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.Henri Verbeet
2010-11-17r600g: Synchronize supported color formats between Evergreen and r600/r700.Henri Verbeet
2010-11-17r600g: Swizzle vertex data only once.Henri Verbeet
Vertex data swizzles are already done in the vertex shader. Doing them twice breaks BGRA vertex arrays for example.
2010-11-15r600g: Add PIPE_FORMAT_L8A8_UNORM for Evergreen as well.Henri Verbeet
2010-11-09r600g: attempt to turn on DXTn formatsKeith Whitwell
Seems to sort-of work for non-mipmapped textures. Better than just black anyway.
2010-10-18r600g: switch to a common formats.h file since they are in different regsDave Airlie
2010-10-08r600g: add some RG texture format support.Dave Airlie
2010-10-06r600g: add evergreen stencil support.Dave Airlie
this sets the stencil up for evergreen properly.
2010-10-01r600g: indentation fixesJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-01r600g: fixup vertex format picking.Dave Airlie
there are some vertex formats defined in r600c not in the docs.
2010-09-25r600g: add eg poly mode code.Dave Airlie
2010-09-24r600g: fixup tex wrapping.Dave Airlie
the clamp edge/clamp cases were reversed.
2010-09-24r600g: some more vertex formatsDave Airlie
2010-09-24r600g: add some more vertex format support.Dave Airlie
adds the sscaled formats, this passes some more of the draw-vertices tests.
2010-09-20r600g: add color/texture support for more depth formats.Dave Airlie
2010-09-20r600g: add z16 to color setupDave Airlie
2010-09-10r600g: add initial evergreen supportDave Airlie
adds shader opcodes + assembler support (except ARL) uses constant buffers add interp instructions in fragment shader adds all evergreen hw states adds evergreen pm4 support. this runs gears for me on my evergreen