Age | Commit message (Expand) | Author |
2011-02-07 | r600g: Add support for relative addressing on constant buffers. | Henri Verbeet |
2011-02-07 | r600g: Generalize the pipe_add_vertex_attrib() functions. | Henri Verbeet |
2011-02-06 | r600g: use surface format not underlying texture format | Dave Airlie |
2011-02-04 | r600g: don't set tile_type on evergreen. | Dave Airlie |
2011-02-04 | r600g: fix evergreen sampler view + depth interaction | Dave Airlie |
2011-02-04 | r600g: evergreen CB check for flushed texture | Dave Airlie |
2011-02-04 | r600g: add a flag to just create flushed texture without flushing. | Dave Airlie |
2011-02-01 | r600g: just change tile type when buffer is set to depth. | Dave Airlie |
2011-02-01 | r600g: fix evergreen for depth decompress test | Dave Airlie |
2011-02-01 | r600g: start looking at evergreen tiling. | Dave Airlie |
2011-02-01 | r600g: Actually use the info from the flushed depth texture when creating a s... | Henri Verbeet |
2011-01-31 | r600g: handle the write all cbufs property. | Dave Airlie |
2011-01-30 | r600g: consolidate set_constant_buffer functions | Marek Olšák |
2011-01-30 | r600g: consolidate vertex_buffer_update functions | Marek Olšák |
2011-01-30 | r600g: consolidate draw_vbo functions (v2) | Marek Olšák |
2011-01-30 | r600g: make r600_drawl inherit pipe_draw_info | Marek Olšák |
2011-01-30 | r600g: add back u_upload_mgr integration | Marek Olšák |
2011-01-15 | r600g: Fix some register value name typos. | Henri Verbeet |
2011-01-07 | r600g: allow constant buffers to be user buffers. | Dave Airlie |
2011-01-06 | r600g: add support for NI (Northern Islands) GPUs | Alex Deucher |
2010-12-22 | r600g: Remove the unused "pframebuffer" field from r600_pipe_context. | Henri Verbeet |
2010-12-22 | r600g: drop unused code in evergreen. | Dave Airlie |
2010-12-21 | r600g: avoid segfault | Jerome Glisse |
2010-12-20 | r600g: properly unset vertex buffer | Jerome Glisse |
2010-12-14 | r600g: fix segfault when translating vertex buffer | Jerome Glisse |
2010-12-09 | r600g: specialized upload manager | Jerome Glisse |
2010-12-07 | r600g: remove dead code | Jerome Glisse |
2010-12-06 | r600g: avoid useless shader rebuild at draw call | Jerome Glisse |
2010-12-06 | r600g: build fetch shader from vertex elements | Jerome Glisse |
2010-12-03 | r600g: indentation fix | Jerome Glisse |
2010-12-03 | r600g: update polygon offset only when rasterizer or zbuffer change | Jerome Glisse |
2010-12-02 | gallium: support for array textures and related changes | Roland Scheidegger |
2010-11-22 | r600g: add support for ontario APUs | Alex Deucher |
2010-11-20 | r600g: Fix location for clip plane registers | Owen W. Taylor |
2010-11-19 | r600g: use full range of VS resources for vertex samplers | Alex Deucher |
2010-11-19 | r600g: add fetch shader capabilities | Jerome Glisse |
2010-11-17 | r600g: code cleanup (indent, trailing space, empty line ...) | Jerome Glisse |
2010-11-17 | r600g: Swizzle vertex data only once. | Henri Verbeet |
2010-11-15 | r600g: Evergreen has two extra frac_bits for the sampler LOD state. | Henri Verbeet |
2010-11-03 | evergreeng: set hardware pixelcenters according to gl_rasterization_rules | Keith Whitwell |
2010-11-03 | evergreeng: respect linewidth state, use integer widths only | Keith Whitwell |
2010-11-03 | evergreeng: protect against null constant buffers | Keith Whitwell |
2010-10-26 | r600g: fix magic 0x1 ->flat shade ena | Dave Airlie |
2010-10-24 | r600g: drop more common state handling code | Dave Airlie |
2010-10-24 | r600g: merge more of the common r600/evergreen state handling | Dave Airlie |
2010-10-24 | r600g: Fixed r600_vertex_element leak. | Tilman Sauerbeck |
2010-10-21 | r600g: start splitting out common code from eg/r600. | Dave Airlie |
2010-10-21 | r600g: add r600 surface to store the aligned height. | Dave Airlie |
2010-10-21 | r600g: move to per-miplevel array mode. | Dave Airlie |
2010-10-18 | r600g: do proper tracking of views/samplers. | Dave Airlie |