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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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gallium
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drivers
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r600
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evergreen_state.c
Age
Commit message (
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Author
2011-03-14
r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps().
Henri Verbeet
2011-03-14
r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().
Henri Verbeet
2011-03-14
r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps().
Henri Verbeet
2011-03-14
r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.
Henri Verbeet
2011-03-11
r600g: revert unintentional commit
Adam Jackson
2011-03-11
r600: Build fix
Adam Jackson
2011-03-01
r600g: start using drm minor version to enable things.
Dave Airlie
2011-02-28
r600g: truncate point sampled texture coordinates
Alex Deucher
2011-02-17
r600g: get s3tc working on cards with crappy 64/128 bit types.
Dave Airlie
2011-02-15
r600g: fix miptree calculations
Dave Airlie
2011-02-15
r600g: drop tiled flag
Dave Airlie
2011-02-14
gallium: notify drivers about possible changes in user buffer contents
Marek Olšák
2011-02-11
r600g: drop two unused | 0 that are actually in word4 anyways.
Dave Airlie
2011-02-11
r600g: handle 16/32 u/s norm formats properly
Dave Airlie
2011-02-07
r600g: Add support for relative addressing on constant buffers.
Henri Verbeet
2011-02-07
r600g: Generalize the pipe_add_vertex_attrib() functions.
Henri Verbeet
2011-02-06
r600g: use surface format not underlying texture format
Dave Airlie
2011-02-04
r600g: don't set tile_type on evergreen.
Dave Airlie
2011-02-04
r600g: fix evergreen sampler view + depth interaction
Dave Airlie
2011-02-04
r600g: evergreen CB check for flushed texture
Dave Airlie
2011-02-04
r600g: add a flag to just create flushed texture without flushing.
Dave Airlie
2011-02-01
r600g: just change tile type when buffer is set to depth.
Dave Airlie
2011-02-01
r600g: fix evergreen for depth decompress test
Dave Airlie
2011-02-01
r600g: start looking at evergreen tiling.
Dave Airlie
2011-02-01
r600g: Actually use the info from the flushed depth texture when creating a s...
Henri Verbeet
2011-01-31
r600g: handle the write all cbufs property.
Dave Airlie
2011-01-30
r600g: consolidate set_constant_buffer functions
Marek Olšák
2011-01-30
r600g: consolidate vertex_buffer_update functions
Marek Olšák
2011-01-30
r600g: consolidate draw_vbo functions (v2)
Marek Olšák
2011-01-30
r600g: make r600_drawl inherit pipe_draw_info
Marek Olšák
2011-01-30
r600g: add back u_upload_mgr integration
Marek Olšák
2011-01-15
r600g: Fix some register value name typos.
Henri Verbeet
2011-01-07
r600g: allow constant buffers to be user buffers.
Dave Airlie
2011-01-06
r600g: add support for NI (Northern Islands) GPUs
Alex Deucher
2010-12-22
r600g: Remove the unused "pframebuffer" field from r600_pipe_context.
Henri Verbeet
2010-12-22
r600g: drop unused code in evergreen.
Dave Airlie
2010-12-21
r600g: avoid segfault
Jerome Glisse
2010-12-20
r600g: properly unset vertex buffer
Jerome Glisse
2010-12-14
r600g: fix segfault when translating vertex buffer
Jerome Glisse
2010-12-09
r600g: specialized upload manager
Jerome Glisse
2010-12-07
r600g: remove dead code
Jerome Glisse
2010-12-06
r600g: avoid useless shader rebuild at draw call
Jerome Glisse
2010-12-06
r600g: build fetch shader from vertex elements
Jerome Glisse
2010-12-03
r600g: indentation fix
Jerome Glisse
2010-12-03
r600g: update polygon offset only when rasterizer or zbuffer change
Jerome Glisse
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-11-22
r600g: add support for ontario APUs
Alex Deucher
2010-11-20
r600g: Fix location for clip plane registers
Owen W. Taylor
2010-11-19
r600g: use full range of VS resources for vertex samplers
Alex Deucher
2010-11-19
r600g: add fetch shader capabilities
Jerome Glisse
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