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path: root/src/gallium/drivers/r600/evergreend.h
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2011-03-01r600g: add NV_conditional_render support.Dave Airlie
This is reliant on a drm patch that I posted on the list + a version bump. These will appear in drm-next today. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-11r600g: handle 16/32 u/s norm formats properlyDave Airlie
add support for the 32-bit types, also fixup the export setting to handle types with channels > 11 bits properly Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-01r600g: start looking at evergreen tiling.Dave Airlie
this just adds the ioctl interface and sets the tile type and array mode in the correct place. This seems to bring eg 1D tiling to the same level, and issues as on r600. No idea how to address 2D yet.
2011-01-30r600g: remove some non-existent evergreen reg fieldsAlex Deucher
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-01-31r600g: handle the write all cbufs property.Dave Airlie
This only works on r600/r700 so far, evergreen doesn't appear to have the multiwrite enable bit in the color control, so we may have to actually do a shader rewrite on EG hardware. remove some duplicate code reg defines also. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-01-15r600g: Fix some register value name typos.Henri Verbeet
SFR -> SRF.
2010-11-22r600g: fix additional EVENT_WRITE packetAlex Deucher
Add explicit EVENT_TYPE field
2010-11-03evergreeng: set hardware pixelcenters according to gl_rasterization_rulesKeith Whitwell
2010-11-03evergreeng: respect linewidth state, use integer widths onlyKeith Whitwell
Discard fractional bits from linewidth. This matches the nvidia closed drivers, my reading of the OpenGL SI and current llvmpipe behaviour. It looks a lot nicer & avoids ugliness where lines alternate between n and n+1 pixels in width along their length. Also fix up r600g to match.
2010-10-18r600g: switch to a common formats.h file since they are in different regsDave Airlie
2010-10-13r600g: fix stencil export for evergreen harderDave Airlie
2010-10-13r600g: add missing eg reg definitionDave Airlie
2010-10-11r600g: evergreen has no request size bit in texture word4Dave Airlie
2010-10-01r600g: setup basic loop consts on r600 + evergreen.Dave Airlie
this sets up a single loop constant like r600c does.
2010-10-01r600g: fix evergreen draw-buffersDave Airlie
just a typo in the register headers.
2010-10-01r600g: add cb flushing for extra buffers + depth buffer on r600/evergreenDave Airlie
2010-10-01r600g: fixup vertex format picking.Dave Airlie
there are some vertex formats defined in r600c not in the docs.
2010-10-01r600g: add winsys support for CTL constants.Dave Airlie
These need to be emitted, we also need them to do proper vtx start, instead of abusing index offset.
2010-10-01r600g: fix evergreen depth flushing.Dave Airlie
although evergreen can apparantly sample direct from 24-bit, just make it work with the current method for now.
2010-09-27r600g: build packet header onceJerome Glisse
Build packet header once and allow to add fake register support so we can handle things like indexed set of register (evergreen sampler border registers for instance. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-24r600g: fix reg definitionJerome Glisse
Doesn't bother fixing old path code, just disable that reg. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-24r600g: fixup some evergreen register definitionsJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-24r600g: evergreen fix for new designJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-24r600g: add some more vertex format support.Dave Airlie
adds the sscaled formats, this passes some more of the draw-vertices tests.
2010-09-23r600g: initial evergreen support in new pathJerome Glisse
This doesn't work yet. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-17r600g: Fixed the shift in S_02880C_KILL_ENABLE.Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17r600g: Added DB_SHADER_CONTROL defines.Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-13r600g: evergreen fixup dsa state for running query.Dave Airlie
evergreen is always the same as r700 here.
2010-09-10r600g: add initial evergreen supportDave Airlie
adds shader opcodes + assembler support (except ARL) uses constant buffers add interp instructions in fragment shader adds all evergreen hw states adds evergreen pm4 support. this runs gears for me on my evergreen