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path: root/src/gallium/drivers/r600/r600_blit.c
AgeCommit message (Expand)Author
2010-09-01r600g: avoid dynamic allocation of statesJerome Glisse
2010-09-01Revert "Revert "r600g: precompute some of the hw state""Jerome Glisse
2010-09-01Revert "r600g: precompute some of the hw state"Dave Airlie
2010-09-01r600g: fix typo causing segfault.Dave Airlie
2010-08-30r600g: precompute some of the hw stateJerome Glisse
2010-08-30r600g: fix depth buffer decompression after states reworkJerome Glisse
2010-08-30r600g: fixup states generation in winsys.Dave Airlie
2010-08-27Revert "r600g: simplify states"Dave Airlie
2010-08-25r600g: simplify statesJerome Glisse
2010-08-23r600g: export one component per pixel + r7xx uncompression shaderJerome Glisse
2010-08-22r600g: fix DB decompressionJerome Glisse
2010-08-22r600g: depth buffer likely needs decompression when used as textureJerome Glisse
2010-08-21r600g: partialy fix texturing from depth buffer + initial support for untilingJerome Glisse
2010-08-20r600g: add occlusion query supportDave Airlie
2010-08-17r600g: add user clip plane support.Dave Airlie
2010-08-03r600g: fix stencilJerome Glisse
2010-07-28r600g: split pipe state creating/binding from hw state creationJerome Glisse
2010-06-09r600g: save vertex buffers in blitterMarek Olšák
2010-06-04r600g: implement clear_{render_target, depth_stencil}, resource_copy_regionMarek Olšák
2010-06-04r600g: make blit functions static (private)Marek Olšák
2010-06-04r600g: use cast wrappersMarek Olšák
2010-06-03r600g: adapt to interface changesRoland Scheidegger
2010-05-30r600g: Remove unnecessary headers.Vinson Lee
2010-05-29r600g: make a local copy of viewport stateMarek Olšák
2010-05-27r600g: various fixesBas Nieuwenhuizen
2010-05-27r600g: Initial importJerome Glisse