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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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r600
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r600_blit.c
Age
Commit message (
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Author
2011-02-07
r600g: use the new vertex buffer manager
Marek Olšák
2011-02-04
r600g: avoid trying to flush the flushing texture.
Dave Airlie
2011-02-04
r600g: remove unused variables
Dave Airlie
2011-02-04
r600g: add a flag to just create flushed texture without flushing.
Dave Airlie
2011-02-04
r600g: also check CB bindings for textures to depth flush.
Dave Airlie
2011-02-04
r600g: flush depth texture before a blit from it.
Dave Airlie
2011-02-03
r600g: flush differences back to DB copy.
Dave Airlie
2011-02-03
r600g: fix depth hw resource copies.
Dave Airlie
2011-02-03
r600g: rework dirty / depth texture tracking.
Dave Airlie
2011-02-01
r600: only decompress depth when its tile type is wrong.
Dave Airlie
2011-01-30
r600g: Update the flushed depth texture after drawing to the corresponding te...
Henri Verbeet
2011-01-30
r600g: fixes a segfault in the piglit fbo-genmipmap-formats test.
Dave Airlie
2011-01-30
r600g: fix vertex format fallback
Marek Olšák
2010-12-24
r600g: r600_blit_uncompress_depth() can't fail.
Henri Verbeet
2010-12-03
r600g: indentation fix
Jerome Glisse
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-11-17
r600g: code cleanup (indent, trailing space, empty line ...)
Jerome Glisse
2010-10-18
r600g: attempt to cleanup depth blit
Dave Airlie
2010-10-13
r600g: use blitter for hw copy region
Dave Airlie
2010-10-13
r600g: store samplers/views across blit when we need to modify them
Dave Airlie
2010-09-30
r600g: clean up some code from move to new paths.
Dave Airlie
2010-09-29
r600g: more cleanup
Jerome Glisse
2010-09-29
r600g: delete old path
Jerome Glisse
2010-09-27
r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().
Tilman Sauerbeck
2010-09-26
r600g: move around variables to share depth uncompression code
Jerome Glisse
2010-09-24
r600g: Remove unnecessary header.
Vinson Lee
2010-09-23
r600g: use blitter to do db->cb flushing.
Dave Airlie
2010-09-23
r600g: fix depth readback on rv610 and other quirky variants.
Dave Airlie
2010-09-23
r600g: use floats instead of hex for blit vbo
Dave Airlie
2010-09-22
r600g: make stencil readback work
Dave Airlie
2010-09-22
r600g: cleanup some of the DB blit code
Dave Airlie
2010-09-20
r600g: move chip class to radeon common structure
Jerome Glisse
2010-09-17
r600g: move constant buffer creation behind winsys abstraction.
Dave Airlie
2010-09-17
r600g: attempt to abstract kernel bos from pipe driver.
Dave Airlie
2010-09-17
r600g: hide radeon_ctx inside winsys.
Dave Airlie
2010-09-16
r600g: Fixed a bo leak in r600_blit_state_ps_shader().
Tilman Sauerbeck
2010-09-01
r600g: avoid dynamic allocation of states
Jerome Glisse
2010-09-01
Revert "Revert "r600g: precompute some of the hw state""
Jerome Glisse
2010-09-01
Revert "r600g: precompute some of the hw state"
Dave Airlie
2010-09-01
r600g: fix typo causing segfault.
Dave Airlie
2010-08-30
r600g: precompute some of the hw state
Jerome Glisse
2010-08-30
r600g: fix depth buffer decompression after states rework
Jerome Glisse
2010-08-30
r600g: fixup states generation in winsys.
Dave Airlie
2010-08-27
Revert "r600g: simplify states"
Dave Airlie
2010-08-25
r600g: simplify states
Jerome Glisse
2010-08-23
r600g: export one component per pixel + r7xx uncompression shader
Jerome Glisse
2010-08-22
r600g: fix DB decompression
Jerome Glisse
2010-08-22
r600g: depth buffer likely needs decompression when used as texture
Jerome Glisse
2010-08-21
r600g: partialy fix texturing from depth buffer + initial support for untiling
Jerome Glisse
2010-08-20
r600g: add occlusion query support
Dave Airlie
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