Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-24 | r600g: Move bootstrap code to target | Jakob Bornecrantz | |
2010-05-27 | r600g: various fixes | Bas Nieuwenhuizen | |
- enabled flushing a buffer more than once - enabled the blitter for r600_clear - added some more colors to r600_is_format_supported (copied from r600_conv_pipe_format) - r600_set_framebuffer_state now sets rctx->fb_state - more states are saved before a blit (had to add some accounting for the viewport and the vertex elements state) - fixed a few errors with reference counting | |||
2010-05-27 | r600g: Fix buffer offsets | Jakob Bornecrantz | |
Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com> | |||
2010-05-27 | r600g: adapt to latest interfaces changes | Marek Olšák | |
- Wrapped the buffer and texture create/destroy/transfer/... functions using u_resource, which is then used to implement the resource functions. - Implemented texture transfers. I left the buffer and texture transfers separate because one day we'll need a special codepath for textures. - Added index_bias to the draw_*elements functions. - Removed nonexistent *REP and *FOR instructions. - Some pipe formats have changed channel ordering, so I've removed/fixed nonexistent ones. - Added stubs for create/set/destroy sampler views. - Added a naive implementation of vertex elements state (new CSO). - Reworked {texture,buffer}_{from,to}_handle. - Reorganized winsys files, removed dri,egl,python directories. - Added a new build target dri-r600. | |||
2010-05-27 | r600g: Initial import | Jerome Glisse | |