Age | Commit message (Collapse) | Author | |
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2010-07-23 | r600g: drop compiler stuff and switch over dumb tgsi assembler | Jerome Glisse | |
Writing a compiler is time consuming and error prone in order to allow r600g to further progress in the meantime i wrote a simple tgsi assembler, it does stupid thing but i would rather keep the code simple than having people trying to optimize code it does. Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-06-05 | r600g: split instruction into scalar | Jerome Glisse | |
Split instruction into scalar in core compiler this simplify the way we translate the instruction in latter stage. Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-05-27 | r600g: adapt to latest interfaces changes | Marek Olšák | |
- Wrapped the buffer and texture create/destroy/transfer/... functions using u_resource, which is then used to implement the resource functions. - Implemented texture transfers. I left the buffer and texture transfers separate because one day we'll need a special codepath for textures. - Added index_bias to the draw_*elements functions. - Removed nonexistent *REP and *FOR instructions. - Some pipe formats have changed channel ordering, so I've removed/fixed nonexistent ones. - Added stubs for create/set/destroy sampler views. - Added a naive implementation of vertex elements state (new CSO). - Reworked {texture,buffer}_{from,to}_handle. - Reorganized winsys files, removed dri,egl,python directories. - Added a new build target dri-r600. | |||
2010-05-27 | r600g: Initial import | Jerome Glisse | |