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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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gallium
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drivers
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r600
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r600_pipe.h
Age
Commit message (
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Author
2011-03-14
r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.
Henri Verbeet
2011-03-14
r600g: Move r600_pipe_shader_ps() to r600_state.c.
Henri Verbeet
2011-03-14
r600g: Move r600_pipe_shader_vs() to r600_state.c.
Henri Verbeet
2011-03-07
r600g: Constant buffers can contain up to 4096 constants.
Henri Verbeet
2011-03-01
r600g: start using drm minor version to enable things.
Dave Airlie
2011-02-08
r600g: slab-allocate buffer and transfer structures
Marek Olšák
2011-02-08
r600g: use the same upload buffer for vertices, indices, and constants
Marek Olšák
2011-02-07
r600g: Add support for relative addressing on constant buffers.
Henri Verbeet
2011-02-07
r600g: Generalize the pipe_add_vertex_attrib() functions.
Henri Verbeet
2011-02-07
r600g: Remove vs_resource and ps_resource from the pipe context.
Henri Verbeet
2011-02-07
r600g: use the new vertex buffer manager
Marek Olšák
2011-02-03
r600g: Make some more things static.
Henri Verbeet
2011-02-03
r600g: flush differences back to DB copy.
Dave Airlie
2011-01-30
r600g: Update the flushed depth texture after drawing to the corresponding te...
Henri Verbeet
2011-01-30
r600g: rework vertex format fallback
Marek Olšák
2011-01-30
r600g: fix vertex format fallback
Marek Olšák
2011-01-30
r600g: rework vertex buffer uploads
Marek Olšák
2011-01-30
r600g: consolidate set_constant_buffer functions
Marek Olšák
2011-01-30
r600g: consolidate vertex_buffer_update functions
Marek Olšák
2011-01-30
r600g: consolidate draw_vbo functions (v2)
Marek Olšák
2011-01-30
r600g: make r600_drawl inherit pipe_draw_info
Marek Olšák
2011-01-30
r600g: add back u_upload_mgr integration
Marek Olšák
2011-01-18
r600g: Kill trailing whitespace.
Henri Verbeet
2011-01-07
r600g: allow constant buffers to be user buffers.
Dave Airlie
2010-12-24
r600g: r600_blit_uncompress_depth() can't fail.
Henri Verbeet
2010-12-22
r600g: Remove the unused "pframebuffer" field from r600_pipe_context.
Henri Verbeet
2010-12-09
r600g: indentation cleanup
Jerome Glisse
2010-12-09
r600g: specialized upload manager
Jerome Glisse
2010-12-07
r600g: remove dead code
Jerome Glisse
2010-12-06
r600g: build fetch shader from vertex elements
Jerome Glisse
2010-12-03
r600g: indentation fix
Jerome Glisse
2010-12-03
r600g: update polygon offset only when rasterizer or zbuffer change
Jerome Glisse
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-11-19
r600g: add fetch shader capabilities
Jerome Glisse
2010-10-24
r600g: drop more common state handling code
Dave Airlie
2010-10-24
r600g: Added r600_pipe_shader_destroy().
Tilman Sauerbeck
2010-10-24
r600g: merge more of the common r600/evergreen state handling
Dave Airlie
2010-10-24
r600g: Fixed r600_vertex_element leak.
Tilman Sauerbeck
2010-10-21
r600g: start splitting out common code from eg/r600.
Dave Airlie
2010-10-21
r600g: initial translate state support
Dave Airlie
2010-10-18
r600g: do proper tracking of views/samplers.
Dave Airlie
2010-10-18
r600g: get tiling info from kernel
Dave Airlie
2010-10-14
r600g: drop unused context members
Dave Airlie
2010-10-13
r600g: the vs/ps const arrays weren't actually being used.
Dave Airlie
2010-10-13
r600g: reduce size of context structure.
Dave Airlie
2010-10-13
r600g: store samplers/views across blit when we need to modify them
Dave Airlie
2010-10-04
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-01
r600g: fix evergreen depth flushing.
Dave Airlie
2010-09-30
r600g: clean up some code from move to new paths.
Dave Airlie
2010-09-29
r600g: more cleanup
Jerome Glisse
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