Age | Commit message (Collapse) | Author |
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Sent on ML by Владимир.
These values are what fglrx returns.
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The shader caps need additional corrections.
(based on a patch from netkas at Phoronix)
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This fixes fbo-readpixels piglit test, and adds support for swapping
the formats. Not all formats are correct yet I don't think.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Use a common function, fix the mess it was before.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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allow pipe driver to get the family of the gpu.
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r600g should be able to handle separate depth stencil clears as well.
Also adapt surface_fill/copy stubs to new interface (not that it matters).
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Change the way we translate from c_compiler to the
asic specific representation. Should make things
simpler.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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- Wrapped the buffer and texture create/destroy/transfer/... functions
using u_resource, which is then used to implement the resource functions.
- Implemented texture transfers.
I left the buffer and texture transfers separate because one day we'll
need a special codepath for textures.
- Added index_bias to the draw_*elements functions.
- Removed nonexistent *REP and *FOR instructions.
- Some pipe formats have changed channel ordering, so I've removed/fixed
nonexistent ones.
- Added stubs for create/set/destroy sampler views.
- Added a naive implementation of vertex elements state (new CSO).
- Reworked {texture,buffer}_{from,to}_handle.
- Reorganized winsys files, removed dri,egl,python directories.
- Added a new build target dri-r600.
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