Age | Commit message (Expand) | Author |
2011-02-07 | r600g: Add support for relative addressing on constant buffers. | Henri Verbeet |
2011-02-07 | r600g: Split constants in r600_shader_from_tgsi(). | Henri Verbeet |
2011-02-07 | r600g: Do the tgsi_full_src_register to r600_shader_src conversion in r600_sh... | Henri Verbeet |
2011-02-07 | r600g: Split r600_bc_alu_src. | Henri Verbeet |
2011-02-07 | r600g: Store literal values in the r600_bc_alu_src structure. | Henri Verbeet |
2011-02-07 | r600g: tgsi_dst() can't fail. | Henri Verbeet |
2011-02-07 | r600g: tgsi_src() can't fail. | Henri Verbeet |
2011-02-03 | r600g: Make some more things static. | Henri Verbeet |
2011-02-02 | r600g: use burst exports in shaders | Christian König |
2011-01-31 | r600g: handle the write all cbufs property. | Dave Airlie |
2011-01-19 | r600g: fix segfault if texture operand is a literal | Christian König |
2011-01-18 | r600g: Kill trailing whitespace. | Henri Verbeet |
2011-01-18 | r600g: Simplify some r600_bc_add_alu_type() calls to r600_bc_add_alu(). | Henri Verbeet |
2011-01-16 | r600d: fix some bugs added reworking literal handling | Christian König |
2011-01-13 | r600g: rework literal handling | Christian König |
2011-01-12 | r600g: implement output modifiers and use them to further optimize LRP | Christian König |
2011-01-12 | r600g: use special constants for 0, 1, -1, 1.0f, 0.5f etc | Christian König |
2011-01-12 | r600g: optimize temp register handling for LRP | Christian König |
2011-01-12 | r600g: optimize away CF_INST_POP | Christian König |
2011-01-12 | r600g: make dumping of shaders an option | Christian König |
2011-01-12 | r600g: texture instructions also work fine with TGSI_FILE_INPUT | Christian König |
2011-01-12 | r600g: DP4 also supports writemasking | Christian König |
2011-01-12 | r600g: Why all this fiddling with tgsi_helper_copy? | Christian König |
2011-01-11 | r600g: Fixed SIN/COS/SCS for the case where the operand is a literal. | Tilman Sauerbeck |
2011-01-07 | r600g: Update some comments for Evergreen. | Henri Verbeet |
2011-01-07 | r600g: Split ALU clauses based on used constant cache lines. | Henri Verbeet |
2010-12-24 | r600g: hack around property unknown issues. | Dave Airlie |
2010-12-15 | r600g: fix pow(0, 0) evaluating to NaN | Fredrik Höglund |
2010-12-07 | r600g: remove dead code | Jerome Glisse |
2010-12-06 | r600g: avoid useless shader rebuild at draw call | Jerome Glisse |
2010-12-06 | r600g: build fetch shader from vertex elements | Jerome Glisse |
2010-12-05 | r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy(). | Henri Verbeet |
2010-12-03 | r600g: indentation fix | Jerome Glisse |
2010-12-03 | r600g: set address of pop instructions to next instruction | Fabian Bieler |
2010-12-03 | r600g: dump raw shader output for debugging | Jerome Glisse |
2010-11-23 | r600g: Removed duplicated call to tgsi_split_literal_constant(). | Tilman Sauerbeck |
2010-11-23 | r600g: Only compare active vertex elements | Mathias Fröhlich |
2010-11-19 | r600g: use full range of VS resources for vertex samplers | Alex Deucher |
2010-11-19 | r600g: use meaningful defines for chiprev | Alex Deucher |
2010-11-19 | r600g: translate ARR instruction for evergreen | Alex Deucher |
2010-11-19 | r600g: add fetch shader capabilities | Jerome Glisse |
2010-11-17 | r600g: code cleanup (indent, trailing space, empty line ...) | Jerome Glisse |
2010-11-09 | r600g: translate ARR instruction | Keith Whitwell |
2010-11-03 | r600g: propogate resource usage flags to winsys, use to choose bo domains | Keith Whitwell |
2010-10-24 | r600g: Also clear bc data when we're destroying a shader. | Tilman Sauerbeck |
2010-10-24 | r600g: Added r600_pipe_shader_destroy(). | Tilman Sauerbeck |
2010-10-21 | r600g: initial translate state support | Dave Airlie |
2010-10-20 | r600g: Ensure r600_src is initialized in tgsi_exp function. | Vinson Lee |
2010-10-17 | r600g: add evergreen ARL support. | Dave Airlie |
2010-10-15 | r600g: evergreen interpolation support. | Dave Airlie |