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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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r600
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r600_shader.c
Age
Commit message (
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Author
2010-12-15
r600g: fix pow(0, 0) evaluating to NaN
Fredrik Höglund
2010-12-07
r600g: remove dead code
Jerome Glisse
2010-12-06
r600g: avoid useless shader rebuild at draw call
Jerome Glisse
2010-12-06
r600g: build fetch shader from vertex elements
Jerome Glisse
2010-12-05
r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().
Henri Verbeet
2010-12-03
r600g: indentation fix
Jerome Glisse
2010-12-03
r600g: set address of pop instructions to next instruction
Fabian Bieler
2010-12-03
r600g: dump raw shader output for debugging
Jerome Glisse
2010-11-23
r600g: Removed duplicated call to tgsi_split_literal_constant().
Tilman Sauerbeck
2010-11-23
r600g: Only compare active vertex elements
Mathias Fröhlich
2010-11-19
r600g: use full range of VS resources for vertex samplers
Alex Deucher
2010-11-19
r600g: use meaningful defines for chiprev
Alex Deucher
2010-11-19
r600g: translate ARR instruction for evergreen
Alex Deucher
2010-11-19
r600g: add fetch shader capabilities
Jerome Glisse
2010-11-17
r600g: code cleanup (indent, trailing space, empty line ...)
Jerome Glisse
2010-11-09
r600g: translate ARR instruction
Keith Whitwell
2010-11-03
r600g: propogate resource usage flags to winsys, use to choose bo domains
Keith Whitwell
2010-10-24
r600g: Also clear bc data when we're destroying a shader.
Tilman Sauerbeck
2010-10-24
r600g: Added r600_pipe_shader_destroy().
Tilman Sauerbeck
2010-10-21
r600g: initial translate state support
Dave Airlie
2010-10-20
r600g: Ensure r600_src is initialized in tgsi_exp function.
Vinson Lee
2010-10-17
r600g: add evergreen ARL support.
Dave Airlie
2010-10-15
r600g: evergreen interpolation support.
Dave Airlie
2010-10-15
r600g: handle absolute modifier in shader translator
Keith Whitwell
2010-10-14
r600g: select linear interpolate if tgsi input requests it
Dave Airlie
2010-10-14
r600g: fixup typo in macro name
Dave Airlie
2010-10-14
r600g: fixup pos/face ena/address properly
Dave Airlie
2010-10-14
r600g: only pick centroid coordinate when asked.
Dave Airlie
2010-10-14
r600g: Fix texture sampling with swizzled coords
Fredrik Höglund
2010-10-13
r600g: fix relative addressing when splitting constant accesses
Stephan Schmid
2010-10-13
r600g: add shader stencil export support.
Dave Airlie
2010-10-11
r600g: add TXL opcode support.
Dave Airlie
2010-10-11
r600g: enable vertex samplers.
Dave Airlie
2010-10-07
r600g: fix Z export enable bits.
Dave Airlie
2010-10-07
r600g: fix evergreen interpolation setup
Andre Maasikas
2010-10-05
r600g: drop use_mem_constant.
Dave Airlie
2010-10-04
r600g: allow r600_bo to be a sub allocation of a big bo
Jerome Glisse
2010-10-04
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-04
r600g: the code to check whether a new vertex shader is needed was wrong
Dave Airlie
2010-10-01
r600g: Remove unused variable.
Vinson Lee
2010-10-01
r600g: setup basic loop consts on r600 + evergreen.
Dave Airlie
2010-10-01
r600g: only set the Z export if shader exports it.
Dave Airlie
2010-10-01
r600g: add assembler support for other vtx fetch fields.
Dave Airlie
2010-09-30
r600g: fix constant & literal src splitting, also fix mplayer gl2 shader
Jerome Glisse
2010-09-30
r600g: clean up some code from move to new paths.
Dave Airlie
2010-09-29
r600g: more cleanup
Jerome Glisse
2010-09-29
r600g: cleanup
Jerome Glisse
2010-09-29
r600g: delete old path
Jerome Glisse
2010-09-26
r600g: Silence uninitialized variable warnings.
Vinson Lee
2010-09-24
r600g: fixup VP->FP output->input routing.
Dave Airlie
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