Age | Commit message (Expand) | Author |
---|---|---|
2010-07-27 | r600g: Move declaration before code. | Vinson Lee |
2010-07-27 | r600g: always emit literal after emiting an alu instruction | Jerome Glisse |
2010-07-26 | r600g: implememt the LIT instruction | Stephan Schmid |
2010-07-23 | r600g: first pass at texture support | Jerome Glisse |
2010-07-23 | r600g: fix dp2, dp3, dp4 tokens | Jerome Glisse |
2010-07-23 | r600g: add RSQ token support | Jerome Glisse |
2010-07-23 | r600g: drop compiler stuff and switch over dumb tgsi assembler | Jerome Glisse |
2010-07-21 | r600g: add r600 compile mode to compiler. | Dave Airlie |
2010-07-20 | r600g: split trans unit computation | Jerome Glisse |
2010-07-02 | r600: use gallium list macros instead of making our own. | Dave Airlie |
2010-06-06 | r600g: add shader literal constant support | Jerome Glisse |
2010-06-04 | r600g: use cast wrappers | Marek Olšák |
2010-05-30 | r600g: Remove unnecessary headers. | Vinson Lee |
2010-05-27 | r600g: various fixes | Bas Nieuwenhuizen |
2010-05-27 | r600g: Initial import | Jerome Glisse |