Age | Commit message (Expand) | Author |
2011-02-07 | r600g: Store literal values in the r600_bc_alu_src structure. | Henri Verbeet |
2011-01-31 | r600g: handle the write all cbufs property. | Dave Airlie |
2011-01-13 | r600g: rework literal handling | Christian König |
2010-12-07 | r600g: remove dead code | Jerome Glisse |
2010-12-06 | r600g: avoid useless shader rebuild at draw call | Jerome Glisse |
2010-11-19 | r600g: add fetch shader capabilities | Jerome Glisse |
2010-10-15 | r600g: evergreen interpolation support. | Dave Airlie |
2010-10-14 | r600g: only pick centroid coordinate when asked. | Dave Airlie |
2010-10-05 | r600g: drop use_mem_constant. | Dave Airlie |
2010-09-15 | r600g: misc cleanup | John Doe |
2010-09-08 | r600g: add support for constants in memory buffers. | Dave Airlie |
2010-08-30 | r600g: add KILP support | Dave Airlie |
2010-08-06 | r600g: really fix multi target support | Jerome Glisse |
2010-08-06 | r600g: finish multi target rendering support | Jerome Glisse |
2010-07-28 | r600g: switch btw flat/linear interpolation | Jerome Glisse |
2010-07-23 | r600g: drop compiler stuff and switch over dumb tgsi assembler | Jerome Glisse |
2010-07-21 | r600g: add r600 compile mode to compiler. | Dave Airlie |
2010-07-02 | r600: use gallium list macros instead of making our own. | Dave Airlie |
2010-06-06 | r600g: add shader literal constant support | Jerome Glisse |
2010-05-31 | r600g: remove unused struct r600_state | Marek Olšák |
2010-05-27 | r600g: fix driver + shader compiler backend change | Jerome Glisse |
2010-05-27 | r600g: Initial import | Jerome Glisse |