Age | Commit message (Expand) | Author |
2010-09-29 | r600g: cleanup | Jerome Glisse |
2010-09-29 | r600g: Update SConscript. | Vinson Lee |
2010-09-29 | r600g: delete old path | Jerome Glisse |
2010-09-29 | r600g: use a hash table instead of group | Jerome Glisse |
2010-09-29 | Revert "r600g: add initial vertex translate support." | Dave Airlie |
2010-09-29 | r600g: remove old assert from new codepath | Dave Airlie |
2010-09-29 | r600g: add initial vertex translate support. | Dave Airlie |
2010-09-29 | r600g: add evergreen texture border support to new path | Dave Airlie |
2010-09-29 | r600g: add back evergreen name. | Dave Airlie |
2010-09-28 | r600g: Cleaned up index buffer reference handling in the draw module. | Tilman Sauerbeck |
2010-09-28 | r600g: avoid rebuilding the vertex shader if no change to input format | Jerome Glisse |
2010-09-28 | r600g: suspend/resume occlusion query around clear/copy | Jerome Glisse |
2010-09-28 | r600g: fix remaining piglit issue in new design | Jerome Glisse |
2010-09-28 | r600g: use ptr for blit depth uncompress function | Jerome Glisse |
2010-09-28 | r600g: on evergreen the centroid isn't set in this register. | Dave Airlie |
2010-09-28 | r600g: fix db flush breaking config state | Dave Airlie |
2010-09-27 | r600g: fix routing btw vertex & pixel shader | Jerome Glisse |
2010-09-27 | r600g: fix pointsprite & resource unbinding | Jerome Glisse |
2010-09-27 | r600g: build packet header once | Jerome Glisse |
2010-09-27 | r600g: fix index buffer drawing | Jerome Glisse |
2010-09-27 | r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth(). | Tilman Sauerbeck |
2010-09-27 | r600g: add evergreen texture resource properly. | Dave Airlie |
2010-09-26 | r600g: Silence uninitialized variable warnings. | Vinson Lee |
2010-09-26 | r600g: use depth decompression in new path | Jerome Glisse |
2010-09-26 | r600g: move around variables to share depth uncompression code | Jerome Glisse |
2010-09-26 | r600g: set ENABLE_KILL on evergreen too | Bas Nieuwenhuizen |
2010-09-26 | r600g: set ENABLE_KILL in the shader state in the new design | Bas Nieuwenhuizen |
2010-09-26 | r600g: disable early cull optimization when occlusion query running | Jerome Glisse |
2010-09-25 | r600g: Disable unused variables. | Vinson Lee |
2010-09-25 | r600g: Remove unused variable. | Vinson Lee |
2010-09-25 | r600g: Remove unused variable. | Vinson Lee |
2010-09-25 | r600g: fix vertex resource & polygon offset | Jerome Glisse |
2010-09-25 | r600g: add eg db count control register. | Dave Airlie |
2010-09-25 | r600g: make index bias fix for evergreen | Dave Airlie |
2010-09-25 | r600g: add eg poly mode code. | Dave Airlie |
2010-09-24 | r600g: Silence 'control reaches end of non-void function' warning. | Vinson Lee |
2010-09-24 | r600g: Remove unused variable. | Vinson Lee |
2010-09-24 | r600g: Disable unused variables. | Vinson Lee |
2010-09-24 | r600g: Remove unused variable. | Vinson Lee |
2010-09-24 | r600g: Remove unnecessary header. | Vinson Lee |
2010-09-24 | r600g: bring over fix from old path to new path | Jerome Glisse |
2010-09-24 | r600g: fix evergreen new path | Jerome Glisse |
2010-09-24 | r600g: fix reg definition | Jerome Glisse |
2010-09-24 | r600g: fix evergreen new path | Jerome Glisse |
2010-09-24 | r600g: fixup some evergreen register definitions | Jerome Glisse |
2010-09-24 | r600g: fix compilation after change to evergreend.h | Jerome Glisse |
2010-09-24 | r600g: evergreen fix for new design | Jerome Glisse |
2010-09-24 | r600g: break alu clause earlier | Andre Maasikas |
2010-09-24 | r600g: fix polygon mode | Dave Airlie |
2010-09-24 | r600g: fixup sprite coord enable. | Dave Airlie |