Age | Commit message (Expand) | Author |
2010-08-25 | r600g: simplify states | Jerome Glisse |
2010-08-24 | r600g: Add support for PIPE_FORMAT_R32_FLOAT. | Henri Verbeet |
2010-08-24 | r600g: add XPD support | Dave Airlie |
2010-08-24 | r600g: add CMP support. | Dave Airlie |
2010-08-23 | r600g: Add support for PIPE_CAP_DEPTH_CLAMP. | Henri Verbeet |
2010-08-23 | r600g: export one component per pixel + r7xx uncompression shader | Jerome Glisse |
2010-08-22 | r600g: fix DB decompression | Jerome Glisse |
2010-08-22 | r600g: depth buffer likely needs decompression when used as texture | Jerome Glisse |
2010-08-21 | r600g: partialy fix texturing from depth buffer + initial support for untiling | Jerome Glisse |
2010-08-20 | r600g: add POW instruction | Jerome Glisse |
2010-08-20 | r600g: cleanup definition, fix segfault when no valid pixel shader | Jerome Glisse |
2010-08-20 | r600g: add occlusion query support | Dave Airlie |
2010-08-20 | gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too | Luca Barbieri |
2010-08-19 | r600g: update comments about ALU src operands | Alex Deucher |
2010-08-19 | r600g: add sin/cos | Dave Airlie |
2010-08-19 | r600g: add a chiprev type for r600/r700/evergreen instead of using family | Dave Airlie |
2010-08-19 | r600g: add SSG, SEQ, SGT and SNE | Dave Airlie |
2010-08-18 | r600g: add FRC, FLR, DDX and DDY | Dave Airlie |
2010-08-18 | r600g: add SGE and SLE opcodes | Dave Airlie |
2010-08-18 | r600g: add TXB support | Dave Airlie |
2010-08-18 | r600g: fix TXP vs TEX in shader. | Dave Airlie |
2010-08-18 | r600g: add two simple tgsi opcodes. | Dave Airlie |
2010-08-18 | r600g: fix point size | Dave Airlie |
2010-08-18 | r600g: fixup pitch alignment like r600c. | Dave Airlie |
2010-08-18 | r600g: fix height calcs for miptree | Dave Airlie |
2010-08-18 | r600g: emit texture level offset in CB/DB setup. | Dave Airlie |
2010-08-17 | r600g: fix fake pixel output | Jerome Glisse |
2010-08-17 | r600g: add user clip plane support. | Dave Airlie |
2010-08-13 | r600g: update shader caps | Marek Olšák |
2010-08-13 | r600g: fix memory leaks running gears. | Dave Airlie |
2010-08-12 | r600g: fix typo in stencil translate. | Dave Airlie |
2010-08-12 | r600g: fix provoking-vertex piglit test. | Dave Airlie |
2010-08-12 | r600g: improve texture format checker. | Dave Airlie |
2010-08-11 | r600g: accept empty frag prog shader | Jerome Glisse |
2010-08-11 | r600g: add src negation support | Jerome Glisse |
2010-08-11 | r600g: add point/sprite rendering support | Jerome Glisse |
2010-08-10 | r600g: avoid reemiting literal, avoid scheduling empty cs | Jerome Glisse |
2010-08-09 | r600g: fix r600 context structure, avoid segfault when no scissor | Jerome Glisse |
2010-08-09 | r600g: fix some warnings | Marek Olšák |
2010-08-09 | r600g: fill out some missing caps and sort them | Marek Olšák |
2010-08-06 | r600g: add PA_CL_CLIP_CNTL definition | Jerome Glisse |
2010-08-06 | r600g: fix rendering, only enable target we write too | Jerome Glisse |
2010-08-06 | r600g: really fix multi target support | Jerome Glisse |
2010-08-06 | r600g: finish multi target rendering support | Jerome Glisse |
2010-08-06 | r600g: fix color format, indentation, defines | Jerome Glisse |
2010-08-06 | Revert "r600g: don't use dynamic state allocation for states" | Jerome Glisse |
2010-08-06 | r600g: start to fix up multiple targets. | Dave Airlie |
2010-08-06 | r600g: add SRGB support. | Dave Airlie |
2010-08-06 | r600g: fixup z format translations. | Dave Airlie |
2010-08-06 | r600g: fix targetmask to work correctly. | Dave Airlie |