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path: root/src/gallium/drivers/r600
AgeCommit message (Expand)Author
2010-08-25r600g: simplify statesJerome Glisse
2010-08-24r600g: Add support for PIPE_FORMAT_R32_FLOAT.Henri Verbeet
2010-08-24r600g: add XPD supportDave Airlie
2010-08-24r600g: add CMP support.Dave Airlie
2010-08-23r600g: Add support for PIPE_CAP_DEPTH_CLAMP.Henri Verbeet
2010-08-23r600g: export one component per pixel + r7xx uncompression shaderJerome Glisse
2010-08-22r600g: fix DB decompressionJerome Glisse
2010-08-22r600g: depth buffer likely needs decompression when used as textureJerome Glisse
2010-08-21r600g: partialy fix texturing from depth buffer + initial support for untilingJerome Glisse
2010-08-20r600g: add POW instructionJerome Glisse
2010-08-20r600g: cleanup definition, fix segfault when no valid pixel shaderJerome Glisse
2010-08-20r600g: add occlusion query supportDave Airlie
2010-08-20gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri
2010-08-19r600g: update comments about ALU src operandsAlex Deucher
2010-08-19r600g: add sin/cosDave Airlie
2010-08-19r600g: add a chiprev type for r600/r700/evergreen instead of using familyDave Airlie
2010-08-19r600g: add SSG, SEQ, SGT and SNEDave Airlie
2010-08-18r600g: add FRC, FLR, DDX and DDYDave Airlie
2010-08-18r600g: add SGE and SLE opcodesDave Airlie
2010-08-18r600g: add TXB supportDave Airlie
2010-08-18r600g: fix TXP vs TEX in shader.Dave Airlie
2010-08-18r600g: add two simple tgsi opcodes.Dave Airlie
2010-08-18r600g: fix point sizeDave Airlie
2010-08-18r600g: fixup pitch alignment like r600c.Dave Airlie
2010-08-18r600g: fix height calcs for miptreeDave Airlie
2010-08-18r600g: emit texture level offset in CB/DB setup.Dave Airlie
2010-08-17r600g: fix fake pixel outputJerome Glisse
2010-08-17r600g: add user clip plane support.Dave Airlie
2010-08-13r600g: update shader capsMarek Olšák
2010-08-13r600g: fix memory leaks running gears.Dave Airlie
2010-08-12r600g: fix typo in stencil translate.Dave Airlie
2010-08-12r600g: fix provoking-vertex piglit test.Dave Airlie
2010-08-12r600g: improve texture format checker.Dave Airlie
2010-08-11r600g: accept empty frag prog shaderJerome Glisse
2010-08-11r600g: add src negation supportJerome Glisse
2010-08-11r600g: add point/sprite rendering supportJerome Glisse
2010-08-10r600g: avoid reemiting literal, avoid scheduling empty csJerome Glisse
2010-08-09r600g: fix r600 context structure, avoid segfault when no scissorJerome Glisse
2010-08-09r600g: fix some warningsMarek Olšák
2010-08-09r600g: fill out some missing caps and sort themMarek Olšák
2010-08-06r600g: add PA_CL_CLIP_CNTL definitionJerome Glisse
2010-08-06r600g: fix rendering, only enable target we write tooJerome Glisse
2010-08-06r600g: really fix multi target supportJerome Glisse
2010-08-06r600g: finish multi target rendering supportJerome Glisse
2010-08-06r600g: fix color format, indentation, definesJerome Glisse
2010-08-06Revert "r600g: don't use dynamic state allocation for states"Jerome Glisse
2010-08-06r600g: start to fix up multiple targets.Dave Airlie
2010-08-06r600g: add SRGB support.Dave Airlie
2010-08-06r600g: fixup z format translations.Dave Airlie
2010-08-06r600g: fix targetmask to work correctly.Dave Airlie