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path: root/src/gallium/drivers/r600
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2010-10-13r600g: add support for S8, X24S8 and S8X24 sampler formats.Dave Airlie
2010-10-12r600g: add missing file to sconscriptKeith Whitwell
2010-10-12r600g: fix typo in vertex sampling on r600Dave Airlie
fixes https://bugs.freedesktop.org/show_bug.cgi?id=30771 Reported-by: Kevin DeKorte
2010-10-11r600g: don't run with scissors.Dave Airlie
This could probably be done much nicer, I've spent a day chasing a coherency problem in the kernel, that turned out to be incorrect scissor setup.
2010-10-11r600g: add TXL opcode support.Dave Airlie
fixes glsl1-2D Texture lookup with explicit lod (Vertex shader)
2010-10-11r600g: enable vertex samplers.Dave Airlie
We need to move the texture sampler resources out of the range of the vertex attribs. We could probably improve this using an allocator but this is the simple answer for now. makes mesa-demos/src/glsl/vert-tex work.
2010-10-11r600g: evergreen has no request size bit in texture word4Dave Airlie
2010-10-11r600g: fix input/output Z export mixup for evergreen.Dave Airlie
2010-10-08r600g: drop width/height per level storage.Dave Airlie
these aren't used anywhere, so just waste memory.
2010-10-08r600g: add some RG texture format support.Dave Airlie
2010-10-07r600g: fix Z export enable bits.Dave Airlie
we should be checking output array not input to decide. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-07r600g: use format from the sampler view not from the texture.Dave Airlie
we want to use the format from the sampler view which isn't always the same as the texture format when creating sampler views.
2010-10-07r600g: fix evergreen interpolation setupAndre Maasikas
interp data is stored in gpr0 so first interp overwrote it and subsequent ones got wrong values reserve register 0 so it's not used for attribs. alternative is to interpolate attrib0 last (reverse, as r600c does)
2010-10-06r600g: add evergreen stencil support.Dave Airlie
this sets the stencil up for evergreen properly.
2010-10-05r600g: userspace fence to avoid kernel call for testing bo busy statusJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05r600g: simplify block relocationJerome Glisse
Since flush rework there could be only one relocation per register in a block. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05r600g: use dirty list to track dirty blocksBas Nieuwenhuizen
Got a speed up by tracking the dirty blocks in a seperate list instead of looping through all blocks. This version should work with block that get their dirty state disabled again and I added a dirty check during the flush as some blocks were already dirty.
2010-10-05r600g: improve bo flushingJerome Glisse
Flush read cache before writting register. Track flushing inside of a same cs and avoid reflushing same bo if not necessary. Allmost properly force flush if bo rendered too and then use as a texture in same cs (missing pipeline flush dunno if it's needed or not). Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-05r600g: drop use_mem_constant.Dave Airlie
since we plan on using dx10 constant buffers everywhere.
2010-10-04r600g: allow r600_bo to be a sub allocation of a big boJerome Glisse
Add bo offset everywhere needed if r600_bo is ever a sub bo of a bigger bo. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-04r600g: rename radeon_ws_bo to r600_boJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-04r600g: the code to check whether a new vertex shader is needed was wrongDave Airlie
this code was memcmp'ing two structs, but refcounting one of them afterwards, so any subsequent memcmp was never going to work. again this stops unnecessary uploads of vertex program,
2010-10-01r600g: Remove unnecessary headers.Vinson Lee
2010-10-01r600g: Remove unused variable.Vinson Lee
Fixes this GCC warning. r600_shader.c: In function 'tgsi_split_literal_constant': r600_shader.c:818: warning: unused variable 'index'
2010-10-01r600g: indentation fixesJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-10-01r600g: setup basic loop consts on r600 + evergreen.Dave Airlie
this sets up a single loop constant like r600c does.
2010-10-01r600g: only set the Z export if shader exports it.Dave Airlie
2010-10-01r600g: fix evergreen draw-buffersDave Airlie
just a typo in the register headers.
2010-10-01r600g: add cb flushing for extra buffers + depth buffer on r600/evergreenDave Airlie
2010-10-01r600g: fixup vertex format picking.Dave Airlie
there are some vertex formats defined in r600c not in the docs.
2010-10-01r600g: add assembler support for other vtx fetch fields.Dave Airlie
this shouldn't change behaviour, just push the choice of what to do out to the shader.
2010-10-01r600g: realign evergreen code with r600 code.Dave Airlie
fixes segfault in depth-tex-modes-glsl and OA startup.
2010-10-01r600g: add reloc for evergreen color attribDave Airlie
we'll need this for color tiling on evergreen.
2010-10-01r600g: drop depth quirk on evergreenDave Airlie
none of the EG cards need the quirk.
2010-10-01r600g: add winsys support for CTL constants.Dave Airlie
These need to be emitted, we also need them to do proper vtx start, instead of abusing index offset.
2010-10-01r600g: fix evergreen depth flushing.Dave Airlie
although evergreen can apparantly sample direct from 24-bit, just make it work with the current method for now.
2010-09-30r600g: fix constant & literal src splitting, also fix mplayer gl2 shaderJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-30r600g: use constant buffer instead of register for constantJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-30r600g: return string for chip familyDave Airlie
use same strings as r600c.
2010-09-30r600g: clean up some code from move to new paths.Dave Airlie
mainly remove 2 suffix from function names
2010-09-30r600g: add L8A8 unorm.Dave Airlie
fixes texEnv warnings.
2010-09-30r600g: port r300g fix for X* formats in texformat codeDave Airlie
2010-09-29r600g: more cleanupJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-29r600g: Update SConscript.Vinson Lee
Fixes SCons build.
2010-09-29r600g: cleanupJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-29r600g: Update SConscript.Vinson Lee
This is a follow-up to commit 9c284b5cae916a083d17d1039d2f2da128b47882. Fixes SCons build.
2010-09-29r600g: delete old pathJerome Glisse
Lot of clean can now happen. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-29r600g: use a hash table instead of groupJerome Glisse
Instead of creating group of register use a hash table to lookup into which block each register belongs. This simplify code a bit. Signed-off-by: Jerome Glisse <jglisse@redhat.com
2010-09-29Revert "r600g: add initial vertex translate support."Dave Airlie
This reverts commit 914b669b082258fc05d0fec047b69949d88585c4. I didn't mean to commit this yet, will redo in new state system once we clean it up.
2010-09-29r600g: remove old assert from new codepathDave Airlie
this fixes draw-elements-base-vertex