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envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r600
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Author
2011-01-07
r600g: Also set const_offset if the buffer is not a user buffer in r600_uploa...
Henri Verbeet
2011-01-07
r600g: Update some comments for Evergreen.
Henri Verbeet
2011-01-07
r600g: Split ALU clauses based on used constant cache lines.
Henri Verbeet
2011-01-07
r600g: Consistently use the copy of the alu instruction in r600_bc_add_alu_ty...
Henri Verbeet
2011-01-07
r600g: Store kcache settings as an array.
Henri Verbeet
2011-01-07
r600g: allow constant buffers to be user buffers.
Dave Airlie
2011-01-06
r600g: add support for NI (Northern Islands) GPUs
Alex Deucher
2011-01-04
r600g: support up to 64 shader constants
Alex Deucher
2010-12-24
r600g: r600_blit_uncompress_depth() can't fail.
Henri Verbeet
2010-12-24
r600g: Get rid of r600_blit_uncompress_depth_ptr.
Henri Verbeet
2010-12-24
r600g: hack around property unknown issues.
Dave Airlie
2010-12-23
r600g: Rearrange print order of outputs of R600_ERR.
Vinson Lee
2010-12-22
r600g: Remove the unused "pframebuffer" field from r600_pipe_context.
Henri Verbeet
2010-12-22
r600g: drop unused code in evergreen.
Dave Airlie
2010-12-22
r600g: fix evergreen segfaults.
Dave Airlie
2010-12-21
r600g: avoid segfault
Jerome Glisse
2010-12-20
r600g: properly unset vertex buffer
Jerome Glisse
2010-12-20
gallium: remove unused 'buf' parameter in pipe_buffer_unmap
Marek Olšák
2010-12-15
r600g: fix pow(0, 0) evaluating to NaN
Fredrik Höglund
2010-12-15
r600g: need to reference upload buffer as the might still live accross flush
Jerome Glisse
2010-12-14
r600g: fix segfault when translating vertex buffer
Jerome Glisse
2010-12-12
r600g: fix rendering with a vertex attrib having a zero stride
Alex Deucher
2010-12-09
r600g: Fix SCons build.
Vinson Lee
2010-12-09
r600g: indentation cleanup
Jerome Glisse
2010-12-09
r600g: specialized upload manager
Jerome Glisse
2010-12-07
r600g: remove dead code
Jerome Glisse
2010-12-06
r600g: avoid useless shader rebuild at draw call
Jerome Glisse
2010-12-06
r600g: build fetch shader from vertex elements
Jerome Glisse
2010-12-05
r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().
Henri Verbeet
2010-12-03
r600g: more indentation fix + warning silencing + dead code removal
Jerome Glisse
2010-12-03
r600g: indentation fix
Jerome Glisse
2010-12-03
r600g: update polygon offset only when rasterizer or zbuffer change
Jerome Glisse
2010-12-03
r600g: set address of pop instructions to next instruction
Fabian Bieler
2010-12-03
r600g: dump raw shader output for debugging
Jerome Glisse
2010-12-02
r600g: bump texture/cb limits appropriately for evergreen
Alex Deucher
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-11-29
r600g: it looks like r600 can handle dword offsets in the indices.
Dave Airlie
2010-11-27
r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.
Henri Verbeet
2010-11-27
r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.
Henri Verbeet
2010-11-23
r600g: Removed duplicated call to tgsi_split_literal_constant().
Tilman Sauerbeck
2010-11-23
r600g: Only compare active vertex elements
Mathias Fröhlich
2010-11-22
r600g: add support for ontario APUs
Alex Deucher
2010-11-22
r600g: fix additional EVENT_WRITE packet
Alex Deucher
2010-11-22
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Marek Olšák
2010-11-22
r600g: pick correct color swap for A8 fbos.
Dave Airlie
2010-11-20
r600g: Fix location for clip plane registers
Owen W. Taylor
2010-11-19
r600g: use full range of VS resources for vertex samplers
Alex Deucher
2010-11-19
r600g: use meaningful defines for chiprev
Alex Deucher
2010-11-19
r600g: translate ARR instruction for evergreen
Alex Deucher
2010-11-19
r600g: add fetch shader capabilities
Jerome Glisse
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