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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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drivers
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r600
Age
Commit message (
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Author
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-19
r600g: update comments about ALU src operands
Alex Deucher
2010-08-19
r600g: add sin/cos
Dave Airlie
2010-08-19
r600g: add a chiprev type for r600/r700/evergreen instead of using family
Dave Airlie
2010-08-19
r600g: add SSG, SEQ, SGT and SNE
Dave Airlie
2010-08-18
r600g: add FRC, FLR, DDX and DDY
Dave Airlie
2010-08-18
r600g: add SGE and SLE opcodes
Dave Airlie
2010-08-18
r600g: add TXB support
Dave Airlie
2010-08-18
r600g: fix TXP vs TEX in shader.
Dave Airlie
2010-08-18
r600g: add two simple tgsi opcodes.
Dave Airlie
2010-08-18
r600g: fix point size
Dave Airlie
2010-08-18
r600g: fixup pitch alignment like r600c.
Dave Airlie
2010-08-18
r600g: fix height calcs for miptree
Dave Airlie
2010-08-18
r600g: emit texture level offset in CB/DB setup.
Dave Airlie
2010-08-17
r600g: fix fake pixel output
Jerome Glisse
2010-08-17
r600g: add user clip plane support.
Dave Airlie
2010-08-13
r600g: update shader caps
Marek Olšák
2010-08-13
r600g: fix memory leaks running gears.
Dave Airlie
2010-08-12
r600g: fix typo in stencil translate.
Dave Airlie
2010-08-12
r600g: fix provoking-vertex piglit test.
Dave Airlie
2010-08-12
r600g: improve texture format checker.
Dave Airlie
2010-08-11
r600g: accept empty frag prog shader
Jerome Glisse
2010-08-11
r600g: add src negation support
Jerome Glisse
2010-08-11
r600g: add point/sprite rendering support
Jerome Glisse
2010-08-10
r600g: avoid reemiting literal, avoid scheduling empty cs
Jerome Glisse
2010-08-09
r600g: fix r600 context structure, avoid segfault when no scissor
Jerome Glisse
2010-08-09
r600g: fix some warnings
Marek Olšák
2010-08-09
r600g: fill out some missing caps and sort them
Marek Olšák
2010-08-06
r600g: add PA_CL_CLIP_CNTL definition
Jerome Glisse
2010-08-06
r600g: fix rendering, only enable target we write too
Jerome Glisse
2010-08-06
r600g: really fix multi target support
Jerome Glisse
2010-08-06
r600g: finish multi target rendering support
Jerome Glisse
2010-08-06
r600g: fix color format, indentation, defines
Jerome Glisse
2010-08-06
Revert "r600g: don't use dynamic state allocation for states"
Jerome Glisse
2010-08-06
r600g: start to fix up multiple targets.
Dave Airlie
2010-08-06
r600g: add SRGB support.
Dave Airlie
2010-08-06
r600g: fixup z format translations.
Dave Airlie
2010-08-06
r600g: fix targetmask to work correctly.
Dave Airlie
2010-08-06
r600g: improve supported format selection.
Dave Airlie
2010-08-06
r600g: add bo wait after map.
Dave Airlie
2010-08-05
r600g: don't use dynamic state allocation for states
Jerome Glisse
2010-08-04
r600g: force flush on map as temporary fix to readpixel
Jerome Glisse
2010-08-04
r600g: always perform texture perspective divide + fix blending
Jerome Glisse
2010-08-03
r600g: add polygon offset support
Jerome Glisse
2010-08-03
r600g: flush and resubmit if we reach limit
Jerome Glisse
2010-08-03
r600g: fix color target mask
Jerome Glisse
2010-08-03
r600g: fix stencil
Jerome Glisse
2010-08-03
r600g: fix LIT + fix multiple constant one ALU + fix ALU block splitting
Jerome Glisse
2010-08-02
r600g: split alu block to conform to limit + RCP opcode
Jerome Glisse
2010-08-02
r600g: add autogenerated reg definition + debug print cleanup
Jerome Glisse
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