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path: root/src/gallium/drivers/r600
AgeCommit message (Expand)Author
2010-12-24r600g: r600_blit_uncompress_depth() can't fail.Henri Verbeet
2010-12-24r600g: Get rid of r600_blit_uncompress_depth_ptr.Henri Verbeet
2010-12-24r600g: hack around property unknown issues.Dave Airlie
2010-12-23r600g: Rearrange print order of outputs of R600_ERR.Vinson Lee
2010-12-22r600g: Remove the unused "pframebuffer" field from r600_pipe_context.Henri Verbeet
2010-12-22r600g: drop unused code in evergreen.Dave Airlie
2010-12-22r600g: fix evergreen segfaults.Dave Airlie
2010-12-21r600g: avoid segfaultJerome Glisse
2010-12-20r600g: properly unset vertex bufferJerome Glisse
2010-12-20gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák
2010-12-15r600g: fix pow(0, 0) evaluating to NaNFredrik Höglund
2010-12-15r600g: need to reference upload buffer as the might still live accross flushJerome Glisse
2010-12-14r600g: fix segfault when translating vertex bufferJerome Glisse
2010-12-12r600g: fix rendering with a vertex attrib having a zero strideAlex Deucher
2010-12-09r600g: Fix SCons build.Vinson Lee
2010-12-09r600g: indentation cleanupJerome Glisse
2010-12-09r600g: specialized upload managerJerome Glisse
2010-12-07r600g: remove dead codeJerome Glisse
2010-12-06r600g: avoid useless shader rebuild at draw callJerome Glisse
2010-12-06r600g: build fetch shader from vertex elementsJerome Glisse
2010-12-05r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().Henri Verbeet
2010-12-03r600g: more indentation fix + warning silencing + dead code removalJerome Glisse
2010-12-03r600g: indentation fixJerome Glisse
2010-12-03r600g: update polygon offset only when rasterizer or zbuffer changeJerome Glisse
2010-12-03r600g: set address of pop instructions to next instructionFabian Bieler
2010-12-03r600g: dump raw shader output for debuggingJerome Glisse
2010-12-02r600g: bump texture/cb limits appropriately for evergreenAlex Deucher
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-11-29r600g: it looks like r600 can handle dword offsets in the indices.Dave Airlie
2010-11-27r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.Henri Verbeet
2010-11-27r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.Henri Verbeet
2010-11-23r600g: Removed duplicated call to tgsi_split_literal_constant().Tilman Sauerbeck
2010-11-23r600g: Only compare active vertex elementsMathias Fröhlich
2010-11-22r600g: add support for ontario APUsAlex Deucher
2010-11-22r600g: fix additional EVENT_WRITE packetAlex Deucher
2010-11-22gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák
2010-11-22r600g: pick correct color swap for A8 fbos.Dave Airlie
2010-11-20r600g: Fix location for clip plane registersOwen W. Taylor
2010-11-19r600g: use full range of VS resources for vertex samplersAlex Deucher
2010-11-19r600g: use meaningful defines for chiprevAlex Deucher
2010-11-19r600g: translate ARR instruction for evergreenAlex Deucher
2010-11-19r600g: add fetch shader capabilitiesJerome Glisse
2010-11-17r600g: fix buffer alignmentAlex Deucher
2010-11-17r600g: code cleanup (indent, trailing space, empty line ...)Jerome Glisse
2010-11-17r600g: Synchronize supported color formats between Evergreen and r600/r700.Henri Verbeet
2010-11-17r600g: Swizzle vertex data only once.Henri Verbeet
2010-11-15r600g: Add PIPE_FORMAT_L8A8_UNORM for Evergreen as well.Henri Verbeet
2010-11-15r600g: Evergreen has two extra frac_bits for the sampler LOD state.Henri Verbeet
2010-11-12r600g: fill out CAPs for indirect addressingMarek Olšák
2010-11-11r600g: enforce minimum stride on render target texture imagesKeith Whitwell