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envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r600
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Author
2010-10-04
r600g: allow r600_bo to be a sub allocation of a big bo
Jerome Glisse
2010-10-04
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-04
r600g: the code to check whether a new vertex shader is needed was wrong
Dave Airlie
2010-10-01
r600g: Remove unnecessary headers.
Vinson Lee
2010-10-01
r600g: Remove unused variable.
Vinson Lee
2010-10-01
r600g: indentation fixes
Jerome Glisse
2010-10-01
r600g: setup basic loop consts on r600 + evergreen.
Dave Airlie
2010-10-01
r600g: only set the Z export if shader exports it.
Dave Airlie
2010-10-01
r600g: fix evergreen draw-buffers
Dave Airlie
2010-10-01
r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen
Dave Airlie
2010-10-01
r600g: fixup vertex format picking.
Dave Airlie
2010-10-01
r600g: add assembler support for other vtx fetch fields.
Dave Airlie
2010-10-01
r600g: realign evergreen code with r600 code.
Dave Airlie
2010-10-01
r600g: add reloc for evergreen color attrib
Dave Airlie
2010-10-01
r600g: drop depth quirk on evergreen
Dave Airlie
2010-10-01
r600g: add winsys support for CTL constants.
Dave Airlie
2010-10-01
r600g: fix evergreen depth flushing.
Dave Airlie
2010-09-30
r600g: fix constant & literal src splitting, also fix mplayer gl2 shader
Jerome Glisse
2010-09-30
r600g: use constant buffer instead of register for constant
Jerome Glisse
2010-09-30
r600g: return string for chip family
Dave Airlie
2010-09-30
r600g: clean up some code from move to new paths.
Dave Airlie
2010-09-30
r600g: add L8A8 unorm.
Dave Airlie
2010-09-30
r600g: port r300g fix for X* formats in texformat code
Dave Airlie
2010-09-29
r600g: more cleanup
Jerome Glisse
2010-09-29
r600g: Update SConscript.
Vinson Lee
2010-09-29
r600g: cleanup
Jerome Glisse
2010-09-29
r600g: Update SConscript.
Vinson Lee
2010-09-29
r600g: delete old path
Jerome Glisse
2010-09-29
r600g: use a hash table instead of group
Jerome Glisse
2010-09-29
Revert "r600g: add initial vertex translate support."
Dave Airlie
2010-09-29
r600g: remove old assert from new codepath
Dave Airlie
2010-09-29
r600g: add initial vertex translate support.
Dave Airlie
2010-09-29
r600g: add evergreen texture border support to new path
Dave Airlie
2010-09-29
r600g: add back evergreen name.
Dave Airlie
2010-09-28
r600g: Cleaned up index buffer reference handling in the draw module.
Tilman Sauerbeck
2010-09-28
r600g: avoid rebuilding the vertex shader if no change to input format
Jerome Glisse
2010-09-28
r600g: suspend/resume occlusion query around clear/copy
Jerome Glisse
2010-09-28
r600g: fix remaining piglit issue in new design
Jerome Glisse
2010-09-28
r600g: use ptr for blit depth uncompress function
Jerome Glisse
2010-09-28
r600g: on evergreen the centroid isn't set in this register.
Dave Airlie
2010-09-28
r600g: fix db flush breaking config state
Dave Airlie
2010-09-27
r600g: fix routing btw vertex & pixel shader
Jerome Glisse
2010-09-27
r600g: fix pointsprite & resource unbinding
Jerome Glisse
2010-09-27
r600g: build packet header once
Jerome Glisse
2010-09-27
r600g: fix index buffer drawing
Jerome Glisse
2010-09-27
r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().
Tilman Sauerbeck
2010-09-27
r600g: add evergreen texture resource properly.
Dave Airlie
2010-09-26
r600g: Silence uninitialized variable warnings.
Vinson Lee
2010-09-26
r600g: use depth decompression in new path
Jerome Glisse
2010-09-26
r600g: move around variables to share depth uncompression code
Jerome Glisse
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