summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/r600
AgeCommit message (Expand)Author
2011-02-14r600g: add alignment cases for linear alignedAlex Deucher
2011-02-14r600g: do not destroy the original index buffer when translating indicesMarek Olšák
2011-02-11r600g: get correct height alignmentDave Airlie
2011-02-11r600g: drop two unused | 0 that are actually in word4 anyways.Dave Airlie
2011-02-11r600g: handle 16/32 u/s norm formats properlyDave Airlie
2011-02-08r600g: fixup assertionMarek Olšák
2011-02-08r600g: add a faster implementation of transfer_inline_writeMarek Olšák
2011-02-08r600g: slab-allocate buffer and transfer structuresMarek Olšák
2011-02-08r600g: use the same upload buffer for vertices, indices, and constantsMarek Olšák
2011-02-08u_vbuf_mgr: add a way to specify the BIND flag for the upload bufferMarek Olšák
2011-02-08u_vbuf_mgr: make the uploader publicMarek Olšák
2011-02-08Revert "r600g: do not flush the uploader" (with comments)Marek Olšák
2011-02-07r600g: Add support for relative addressing on constant buffers.Henri Verbeet
2011-02-07r600g: Set the fetch type in r600_bc_vtx_build().Henri Verbeet
2011-02-07r600g: Handle the ADD_INT instruction in r600_bc_get_num_operands().Henri Verbeet
2011-02-07r600g: Generalize the pipe_add_vertex_attrib() functions.Henri Verbeet
2011-02-07r600g: Remove vs_resource and ps_resource from the pipe context.Henri Verbeet
2011-02-07r600g: Split constants in r600_shader_from_tgsi().Henri Verbeet
2011-02-07r600g: Do the tgsi_full_src_register to r600_shader_src conversion in r600_sh...Henri Verbeet
2011-02-07r600g: Split r600_bc_alu_src.Henri Verbeet
2011-02-07r600g: Store literal values in the r600_bc_alu_src structure.Henri Verbeet
2011-02-07r600g: tgsi_dst() can't fail.Henri Verbeet
2011-02-07r600g: tgsi_src() can't fail.Henri Verbeet
2011-02-07r600g: correctly report supported vertex formatsMarek Olšák
2011-02-07r600g: use the new vertex buffer managerMarek Olšák
2011-02-06r600g: do not flush the uploaderMarek Olšák
2011-02-06r600g: use surface format not underlying texture formatDave Airlie
2011-02-04r600g: don't set tile_type on evergreen.Dave Airlie
2011-02-04r600g: fix evergreen sampler view + depth interactionDave Airlie
2011-02-04r600g: get offset for correct texture when setting up CB.Dave Airlie
2011-02-04r600g: avoid trying to flush the flushing texture.Dave Airlie
2011-02-04r600g: evergreen CB check for flushed textureDave Airlie
2011-02-04r600g: flushing texture needs all levels.Dave Airlie
2011-02-04r600g: remove unused variablesDave Airlie
2011-02-04r600g: add a flag to just create flushed texture without flushing.Dave Airlie
2011-02-04r600g: also check CB bindings for textures to depth flush.Dave Airlie
2011-02-04r600g: flush depth texture before a blit from it.Dave Airlie
2011-02-03r600g: Make some more things static.Henri Verbeet
2011-02-03r600g: Get rid of the unused r600_cf_vtx_tc() function.Henri Verbeet
2011-02-03r600g: Make the buffer and texture vbtls static const.Henri Verbeet
2011-02-03r600g: flush differences back to DB copy.Dave Airlie
2011-02-03r600g: fix depth hw resource copies.Dave Airlie
2011-02-03r600g: only set depth bit for hw accessible depth buffers.Dave Airlie
2011-02-03r600g: rework dirty / depth texture tracking.Dave Airlie
2011-02-03r600g: set correct pitch/offset for depth textures in flushed state.Dave Airlie
2011-02-02r600g: use burst exports in shadersChristian König
2011-02-01r600g: just change tile type when buffer is set to depth.Dave Airlie
2011-02-01r600g: fix evergreen for depth decompress testDave Airlie
2011-02-01r600: only decompress depth when its tile type is wrong.Dave Airlie
2011-02-01r600g: start looking at evergreen tiling.Dave Airlie