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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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softpipe
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sp_context.c
Age
Commit message (
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Author
2010-05-21
Merge branch 'gallium-msaa'
Roland Scheidegger
2010-05-18
gallium: implement set_sample_mask() in all drivers
Roland Scheidegger
2010-05-06
softpipe: fix dangling references to shaders in the TGSI executor
Brian Paul
2010-04-21
softpipe: call draw_wide_point_sprites()
Brian Paul
2010-04-19
softpipe: add option to do polygon stipple in softpipe vs. draw module
Brian Paul
2010-04-19
Merge branch '7.8'
Brian Paul
2010-04-19
gallium/draw: use correct rasterization state for wide/AA points/lines
Brian Paul
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-03-13
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
2010-03-11
Squashed commit of gallium-context-transfers:
Keith Whitwell
2010-03-10
Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-10
Merge commit 'origin/master' into gallium-sw-api-2
Keith Whitwell
2010-03-04
softpipe: rework to use the llvmpipe winsys
Keith Whitwell
2010-03-01
softpipe: adapt to new vertex element cso
Roland Scheidegger
2010-02-10
softpipe: adapt to stencil ref changes
Roland Scheidegger
2010-02-08
softpipe: Remove unnecessary headers.
Vinson Lee
2010-02-08
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
2010-01-28
gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.
Michal Krol
2010-01-28
gallium: Implement 2D constant buffers for fragment shader in softpipe.
Michal Krol
2010-01-22
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-20
softpipe: Remove unnecessary headers.
Vinson Lee
2010-01-15
Merge branch 'gallium-noconstbuf'
Roland Scheidegger
2010-01-05
Merge branch 'master' into instanced-arrays
Michal Krol
2009-12-31
softpipe: implement conditional rendering
Brian Paul
2009-12-30
sp: Implement draw_elements_instanced().
Michal Krol
2009-12-29
Implement draw_arrays_instanced() in softpipe.
Michal Krol
2009-12-25
softpipe: make it possible to dump geometry shader from the softpipe
Zack Rusin
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-24
gallium: adapt drivers to pipe_constant_buffer removal
Roland Scheidegger
2009-12-14
gallium: more work for edgeflags changes
Roland Scheidegger
2010-02-23
softpipe: Fix after sampler view changes.
Michal Krol
2010-02-19
gallium: WIP: Introduce sampler views.
Michal Krol
2009-12-01
sp: Implement separate vertex sampler state.
Michal Krol
2009-11-20
Fix indentation.
Alan Hourihane
2009-11-19
softpipe: whitespace/indentation fixes
Brian Paul
2009-11-19
softpipe: add missing check in softpipe_is_texture_referenced()
Brian Paul
2009-09-27
softpipe: Grab a ref when the fb is set.
Younes Manton
2009-09-23
Merge branch 'softpipe-opt'
Keith Whitwell
2009-09-22
softpipe: fix polygon stipple
Keith Whitwell
2009-09-10
softpipe: remove no-op softpipe_init_texture_funcs() function
Brian Paul
2009-09-10
softpipe: reformatting, clean-ups, comments
Brian Paul
2009-08-23
softpipe: remove old prim_setup draw stage
Keith Whitwell
2009-08-23
softpipe: add missing header
Keith Whitwell
2009-08-23
Merge branch 'tex-tilecache' into softpipe-opt
Keith Whitwell
2009-08-21
softpipe: rework texture sampling code
Keith Whitwell
2009-08-20
softpipe: allow the existing sampler routines to be hooked up directly
Keith Whitwell
2009-08-18
softpipe: split texture and surface tile caches
Keith Whitwell
2009-07-27
softpipe: move all depth/stencil/alpha pixel processing into one stage
Keith Whitwell
2009-07-24
softpipe: move all color-combine code into sp_quad_blend.c
Keith Whitwell
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