summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/softpipe/sp_context.c
AgeCommit message (Collapse)Author
2010-01-28gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.Michal Krol
2010-01-28gallium: Implement 2D constant buffers for fragment shader in softpipe.Michal Krol
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/gallium/auxiliary/draw/draw_context.c src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c src/gallium/auxiliary/pipebuffer/Makefile src/gallium/auxiliary/pipebuffer/SConscript src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/tgsi/tgsi_scan.c src/gallium/drivers/i915/i915_surface.c src/gallium/drivers/i915/i915_texture.c src/gallium/drivers/llvmpipe/lp_setup.c src/gallium/drivers/llvmpipe/lp_tex_sample_c.c src/gallium/drivers/llvmpipe/lp_texture.c src/gallium/drivers/softpipe/sp_prim_vbuf.c src/gallium/state_trackers/xorg/xorg_dri2.c src/gallium/winsys/drm/intel/gem/intel_drm_api.c src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c src/gallium/winsys/drm/radeon/core/radeon_drm.c src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c src/mesa/state_tracker/st_cb_clear.c
2010-01-20softpipe: Remove unnecessary headers.Vinson Lee
2010-01-15Merge branch 'gallium-noconstbuf'Roland Scheidegger
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c src/mesa/state_tracker/st_draw_feedback.c
2010-01-05Merge branch 'master' into instanced-arraysMichal Krol
Conflicts: src/gallium/auxiliary/tgsi/tgsi_dump.c src/gallium/include/pipe/p_shader_tokens.h
2009-12-31softpipe: implement conditional renderingBrian Paul
2009-12-30sp: Implement draw_elements_instanced().Michal Krol
2009-12-29Implement draw_arrays_instanced() in softpipe.Michal Krol
Modify the translate module to respect instance divisors and accept instance id as a parameter to calculate input vertex offset.
2009-12-25softpipe: make it possible to dump geometry shader from the softpipeZack Rusin
2009-12-25gallium: add geometry shader support to galliumZack Rusin
2009-12-24gallium: adapt drivers to pipe_constant_buffer removalRoland Scheidegger
2009-12-14gallium: more work for edgeflags changesRoland Scheidegger
fixes, cleanups, etc. not working yet
2009-12-01sp: Implement separate vertex sampler state.Michal Krol
2009-11-20Fix indentation.Alan Hourihane
2009-11-19softpipe: whitespace/indentation fixesBrian Paul
2009-11-19softpipe: add missing check in softpipe_is_texture_referenced()Brian Paul
Check if the named texture is referenced by the texture cache.
2009-09-27softpipe: Grab a ref when the fb is set.Younes Manton
Nasty bug when the surface is freed and another is allocated right on top of it. The next time we set the fb state SP thinks it's the same surface and doesn't flush, and when the flush eventually happens the surface belongs to a completely different texture.
2009-09-23Merge branch 'softpipe-opt'Keith Whitwell
Conflicts: progs/demos/cubemap.c src/gallium/drivers/softpipe/sp_tex_sample.c src/gallium/drivers/softpipe/sp_texture.c
2009-09-22softpipe: fix polygon stippleKeith Whitwell
2009-09-10softpipe: remove no-op softpipe_init_texture_funcs() functionBrian Paul
2009-09-10softpipe: reformatting, clean-ups, commentsBrian Paul
2009-08-23softpipe: remove old prim_setup draw stageKeith Whitwell
Everything now goes through the draw_vbuf handler, the same as regular drivers.
2009-08-23softpipe: add missing headerKeith Whitwell
2009-08-23Merge branch 'tex-tilecache' into softpipe-optKeith Whitwell
Conflicts: src/gallium/drivers/softpipe/sp_state_derived.c src/gallium/drivers/softpipe/sp_state_sampler.c src/gallium/drivers/softpipe/sp_tex_sample.c src/gallium/drivers/softpipe/sp_tex_sample.h src/gallium/drivers/softpipe/sp_tile_cache.c
2009-08-21softpipe: rework texture sampling codeKeith Whitwell
Split into component pieces, stitch together at runtime using function pointers. Make it possible to utilize the existing fastpaths as image-level filters for generic mip-filtering routines. Remove special case for rectangle filtering, as it can now be handled by the 2d path. As most of the mesa demo texturing was already covered by fast paths, its harder to find examples of speedups, but tunnel gets a boost as mip-nearest filtering is now able to access the img_2d_linear_wrap_POT functions for sampling within a mipmap level.
2009-08-20softpipe: allow the existing sampler routines to be hooked up directlyKeith Whitwell
Let eg. sp_get_samples_rect be hooked directly in as the tgsi sampler routine. Add a field to determine whether this is a vertex or fragment sampling call, and massage parameters to match the tgsi call.
2009-08-18softpipe: split texture and surface tile cachesKeith Whitwell
These do similar jobs but with largely disjoint code. Will want to evolve them separately going forward.
2009-07-27softpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell
2009-07-24softpipe: move all color-combine code into sp_quad_blend.cKeith Whitwell
Consolidate the read-modify-write color combining code from the blend, colormask and output stages.
2009-07-24softpipe: rip out old mulithread supportKeith Whitwell
2009-07-23softpipe: avoid flushing depth buffer cache on swapbuffersKeith Whitwell
There's no need to push out depth buffer contents on swapbuffers. Note that this change doesn't throw away depth buffer changes, it simply holds them in the cache over calls to swapbuffers. The hope is that swapbuffers will be followed by a clear() which means in that case we won't have to write the changes out.
2009-07-22softpipe: remove backwards dependency from tilecache to softpipeKeith Whitwell
The tile cache is a utility, it shouldn't know anything about the entity which is making use of it (ie softpipe). Remove softpipe parameter to all the tilecache function calls, and also remove the need to keep a softpipe pointer in the sampler structs.
2009-06-15softpipe: Fix softpipe_is_texture_referenced.José Fonseca
Render results are only visible when the render cache is flushed. softpipe_is_texture_referenced must reflect that or transfers to/from the textures bound in the framebuffer won't be proceeded of the necessary flush, causing transfer data to be outdated/clobbered. This fixes conform drawpix test with softpipe.
2009-04-28softpipe: return PIPE_UNREFERENCED in softpipe_is_buffer/texture_referenced()Brian Paul
This allows the engine demo to run again (avoid crash in VBO code). This stuff still needs to be revisited someday though...
2009-04-20softpipe: fix softpipe_is_buffer/texture_referenced() regressionBrian Paul
Return the conservative PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE value for now. This fixes a bunch of regressions seen in piglit and glean.
2009-04-18softpipe: Simplify softpipe_create's prototype.José Fonseca
2009-04-18softpipe: Fix softpipe_is_texture_referenced prototype.José Fonseca
2009-04-15gallium: Make sure we flush before some texture / buffer operations.Thomas Hellstrom
Also implement context member functions to optimize away those flushes whenever possible. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-03-04gallium: Remove some superfluous instances of #include "p_inlines.h".Michel Dänzer
2009-03-04gallium: Unify reference counting.Michel Dänzer
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
2009-02-05gallium: No longer allow CPU mapping surfaces directly.Michel Dänzer
Instead, a new pipe_transfer object has to be created and mapped for transferring data between the CPU and a texture. This gives the driver more flexibility for textures in address spaces that aren't CPU accessible. This is a first pass; softpipe/xlib builds and runs glxgears, but it only shows a black window. Looks like something's off related to the Z buffer, so the depth test always fails.
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
2009-01-27gallium: standardize api on the prefix "nr"Zack Rusin
2008-12-17softpipe: fix vertex shader texture samplingBrian Paul
Need to disable/bypass lambda calculation since derivatives of texcoords are meaningless for adjacent vertices.
2008-12-04softpipe: plug in softpipe's texture samplers into draw module.Brian
2008-09-08softpipe: First attempts at multithreaded softpipe.Michal Krol
Configured for 2 cores.
2008-09-03gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.José Fonseca
We want to use the pipe_buffer_* inlines everywhere, but a pipe context is not always available nor is it needed.
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
Also, rename p_tile.[ch] to u_tile.[ch]
2008-08-22gallium: replace LOG2() macro with util_fast_log2() inline funcBrian Paul