Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-27 | gallium: standardize api on the prefix "nr" | Zack Rusin | |
2008-12-17 | softpipe: fix vertex shader texture sampling | Brian Paul | |
Need to disable/bypass lambda calculation since derivatives of texcoords are meaningless for adjacent vertices. | |||
2008-12-04 | softpipe: plug in softpipe's texture samplers into draw module. | Brian | |
2008-09-08 | softpipe: First attempts at multithreaded softpipe. | Michal Krol | |
Configured for 2 cores. | |||
2008-09-03 | gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context. | José Fonseca | |
We want to use the pipe_buffer_* inlines everywhere, but a pipe context is not always available nor is it needed. | |||
2008-08-24 | gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h | Brian Paul | |
Also, rename p_tile.[ch] to u_tile.[ch] | |||
2008-08-22 | gallium: replace LOG2() macro with util_fast_log2() inline func | Brian Paul | |
2008-06-10 | softpipe: Replace GETENV by debug_get_bool_option. | José Fonseca | |
2008-06-10 | gallium: Deprecate GETENV. Replace by debug_get_bool_option. | José Fonseca | |
debug_get_bool_option will interpret "n", "no", "0", "f", or "false" as FALSE; and everything else as TRUE. The default value (used when the variable is not set) is received as a parameter. | |||
2008-05-29 | draw: draw_range_elements trial | Keith Whitwell | |
2008-05-28 | Merge branch 'gallium-vertex-linear' into gallium-tex-surfaces | Keith Whitwell | |
2008-05-27 | softpipe: enable vbuf by default | Keith Whitwell | |
The non-vbuf option is going away... | |||
2008-05-12 | softpipe: add failure paths for context creation | Keith Whitwell | |
2008-05-02 | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Keith Whitwell | |
2008-05-01 | gallium: remove the unused softpipe_winsys code | Brian Paul | |
The struct is still there though until all winsys layers are updated | |||
2008-05-01 | gallium: tex surface checkpoint | Keith Whitwell | |
2008-04-29 | gallium: test for new PIPE_ARCH_X86 | Brian Paul | |
2008-04-24 | gallium: plug in softpipe_set_edgeflags() function | Brian Paul | |
2008-04-22 | softpipe: implement SP_NO_RAST env var | Keith Whitwell | |
2008-04-07 | gallium: get rid of bufloop quad stage | Brian | |
2008-03-29 | gallium: Set vertex state/buffers en-mass. | Brian Paul | |
2008-03-14 | gallium: remove DOS carriage returns | Brian | |
2008-03-05 | gallium: michel's patch to rework texture/sampler binding interface | Keith Whitwell | |
Bind all the samplers/textures at once rather than piecemeal. This is easier for drivers to understand. | |||
2008-02-27 | gallium: move is_format_supported() to pipe_screen struct | Brian | |
2008-02-27 | gallium: start removing pipe_context->get_name/vendor/param/paramf | Brian | |
These are now per-screen functions, not per-context. State tracker updated, code in drivers and p_context.h disabled. | |||
2008-02-27 | gallium: implement pipe_screen for softpipe driver | Brian | |
2008-02-27 | gallium: softpipe_init_texture_funcs(), make texture func static | Brian | |
2008-02-26 | gallium: replace draw_convert_wide_points() with draw_wide_point_threshold() | Brian | |
Specifying a threshold size is a bit more flexible, and allows the option of converting even 1-pixel points to triangles (set threshold=0). Also, remove 0.25 pixel bias in wide_point(). | |||
2008-02-21 | gallium: new draw stage for polygon stipple. | Brian | |
For hardware without native polygon stipple. Create a 32x32 alpha texture that encodes the stipple pattern. Modify the user's fragment program to sample the texture (with gl_FragCoord) and kill the fragment according to the texel value. Temporarily enabled in softpipe driver, replacing the sp_quad_stipple.c step. | |||
2008-02-21 | gallium: new AA point drawing stage | Brian | |
AA points are drawn by converting the point to a quad, then modifying the user's fragment shader to compute a coverage value. The final fragment color's alpha is modulated by the coverage value. Fragments outside the point's radius are killed. | |||
2008-02-20 | gallium: new pipe->texture_update() function | Brian | |
Called whenever texture data is changed (glTexImage, glTexSubImage, glCopyTexSubImage, etc). | |||
2008-02-18 | gallium: antialiased line drawing | Brian | |
New draw/prim stage: draw_aaline. When installed, lines are replaced by textured quads to do antialiasing. The current user-defined fragment shader is modified to do a texture fetch and modulate fragment alpha. | |||
2008-02-15 | Code reorganization: update build. | José Fonseca | |
Update the Makefiles and includes for the new paths. Note that there hasn't been no separation of the Makefiles yet, and make is jumping all over the place. That will be taken care shortly. But for now, make should work. It was tested with linux and linux-dri. Linux-cell and linux-llvm might require some minor tweaks. | |||
2008-02-15 | Code reorganization: move files into their places. | José Fonseca | |
This is in a separate commit to ensure renames are properly preserved. |