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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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gallium
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drivers
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softpipe
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sp_context.h
Age
Commit message (
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Author
2010-02-10
softpipe: adapt to stencil ref changes
Roland Scheidegger
2010-02-08
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-01-28
gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.
Michal Krol
2010-01-28
gallium: Implement 2D constant buffers for fragment shader in softpipe.
Michal Krol
2010-01-15
Merge branch 'gallium-noconstbuf'
Roland Scheidegger
2009-12-31
softpipe: implement conditional rendering
Brian Paul
2009-12-25
softpipe: make it possible to dump geometry shader from the softpipe
Zack Rusin
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-24
gallium: adapt drivers to pipe_constant_buffer removal
Roland Scheidegger
2009-12-01
sp: Implement separate vertex sampler state.
Michal Krol
2009-10-07
softpipe: whitespace and comment fixes
Brian Paul
2009-08-23
softpipe: remove old prim_setup draw stage
Keith Whitwell
2009-08-23
Merge branch 'tex-tilecache' into softpipe-opt
Keith Whitwell
2009-08-21
softpipe: rework texture sampling code
Keith Whitwell
2009-08-18
softpipe: split texture and surface tile caches
Keith Whitwell
2009-07-27
softpipe: move all depth/stencil/alpha pixel processing into one stage
Keith Whitwell
2009-07-24
softpipe: move all color-combine code into sp_quad_blend.c
Keith Whitwell
2009-07-24
softpipe: actually pass >1 quad from triangle routine
Keith Whitwell
2009-07-24
softpipe: rip out old mulithread support
Keith Whitwell
2009-07-22
softpipe: make some small steps to flush texture cache less frequently
Keith Whitwell
2009-06-16
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-15
softpipe: Fix softpipe_is_texture_referenced.
José Fonseca
2009-05-30
Revert "softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON"
Brian Paul
2009-05-27
softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON
Brian Paul
2009-05-16
gallium: remove occlusion_count flag from depth-stencil state
Keith Whitwell
2009-02-11
softpipe: remove unneeded #include
Brian Paul
2009-02-11
softpipe: asst comments, clean-ups
Brian Paul
2009-02-11
softpipe: remove some old polygon stipple stuff and do some clean-ups
Brian Paul
2009-02-11
softpipe: rename sp_quad.[ch] -> sp_quad_pipe.[ch]
Brian
2009-01-08
gallium: Replace uint64 by standard uint64_t.
José Fonseca
2008-12-17
softpipe: fix vertex shader texture sampling
Brian Paul
2008-12-04
softpipe: plug in softpipe's texture samplers into draw module.
Brian
2008-09-08
softpipe: Set SP_NUM_QUAD_THREADS 1 effectively disabling multithreaded softp...
Michal Krol
2008-09-08
softpipe: First attempts at multithreaded softpipe.
Michal Krol
2008-06-20
gallium: fix invalid call to draw_set_mapped_constant_buffer()
Brian Paul
2008-05-01
gallium: remove the unused softpipe_winsys code
Brian Paul
2008-04-22
softpipe: implement SP_NO_RAST env var
Keith Whitwell
2008-04-14
gallium: take reduced prim, fill modes into account when culling
Brian Paul
2008-04-08
gallium: keep track of num_vertex_attribs/buffers for shorter loops
Brian
2008-04-07
gallium: get rid of bufloop quad stage
Brian
2008-04-07
gallium: begin reworking quad stages for multiple color outputs
Brian
2008-03-27
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
Brian
2008-03-20
gallium: use new framebuffer width, height fields
Brian
2008-03-19
gallium: added fb_width/height fields to softpipe context
Brian Paul
2008-03-05
gallium: michel's patch to rework texture/sampler binding interface
Keith Whitwell
2008-02-21
gallium: new draw stage for polygon stipple.
Brian
2008-02-20
gallium: replace some ordinary assignments with pipe_reference_texture()
Brian
2008-02-15
Merge commit 'origin/gallium-0.1' into gallium-0.1
Keith Whitwell
2008-02-15
Code reorganization: update build.
José Fonseca
2008-02-15
Code reorganization: move files into their places.
José Fonseca