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path: root/src/gallium/drivers/softpipe/sp_draw_arrays.c
AgeCommit message (Collapse)Author
2008-09-04softpipe: Add missing include.José Fonseca
2008-09-04softpipe: Use pipe_buffer_* inlines as much as possible.José Fonseca
2008-06-20gallium: fix invalid call to draw_set_mapped_constant_buffer()Brian Paul
We were indexing sp_constants[i] outside the loop so i was 2. Replace i with PIPE_SHADER_VERTEX. Also, replace magic '2' with PIPE_SHADER_TYPES in a few places.
2008-05-29draw: make sure constant buffer data is aligned before passing to aos.cKeith Whitwell
2008-05-29draw: draw_range_elements trialKeith Whitwell
2008-05-01softpipe: use CPU flags for mappingKeith Whitwell
But when creating surfaces, adjust incoming flags from GPU->CPU usage.
2008-05-01gallium: tex surface checkpointKeith Whitwell
2008-04-24gallium: plug in softpipe_set_edgeflags() functionBrian Paul
2008-04-19softpipe: don't need to trim primsKeith Whitwell
2008-04-14gallium: take reduced prim, fill modes into account when cullingBrian Paul
2008-04-08gallium: keep track of num_vertex_attribs/buffers for shorter loopsBrian
2008-03-27gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian
The later follows the naming scheme of other limits. Keep the old definition until all possible usage is updated.
2008-03-13gallium: need to all draw_flush() in softpipe_unmap_constant_buffers()Brian
Otherwise, we won't have our constants when we run the fragment shader. Fixes crash in glsl tests when SP_VBUF=1.
2008-02-15Code reorganization: update build.José Fonseca
Update the Makefiles and includes for the new paths. Note that there hasn't been no separation of the Makefiles yet, and make is jumping all over the place. That will be taken care shortly. But for now, make should work. It was tested with linux and linux-dri. Linux-cell and linux-llvm might require some minor tweaks.
2008-02-15Code reorganization: move files into their places.José Fonseca
This is in a separate commit to ensure renames are properly preserved.