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path: root/src/gallium/drivers/softpipe/sp_quad.c
AgeCommit message (Collapse)Author
2008-09-08softpipe: First attempts at multithreaded softpipe.Michal Krol
Configured for 2 cores.
2008-04-07gallium: begin reworking quad stages for multiple color outputsBrian
2008-02-27gallium: remove uses_kill field from softpipe_shaderBrian
2008-02-26gallium: added tgsi_shader_field to sp_fragment_shaderBrian
Use the shader semantic info from there, instead of from pipe_shader_state. Carry this idea to draw module and other drivers...
2008-02-23gallium: disable early Z test if fragment shader contains KIL instruction.Brian
Use tgsi_scan_shader() to determine if the fragment shader uses KIL or writes fragment.z
2008-02-21gallium: new draw stage for polygon stipple.Brian
For hardware without native polygon stipple. Create a 32x32 alpha texture that encodes the stipple pattern. Modify the user's fragment program to sample the texture (with gl_FragCoord) and kill the fragment according to the texel value. Temporarily enabled in softpipe driver, replacing the sp_quad_stipple.c step.
2008-02-15Code reorganization: move files into their places.José Fonseca
This is in a separate commit to ensure renames are properly preserved.