Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-13 | softpipe: add support for shader stencil export capability | Dave Airlie | |
this allows softpipe to be used to test shader stencil ref exporting. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-04-19 | softpipe: add option to do polygon stipple in softpipe vs. draw module | Brian Paul | |
For debugging purposes. | |||
2009-07-27 | softpipe: move all depth/stencil/alpha pixel processing into one stage | Keith Whitwell | |
2009-07-24 | softpipe: move all color-combine code into sp_quad_blend.c | Keith Whitwell | |
Consolidate the read-modify-write color combining code from the blend, colormask and output stages. | |||
2009-07-24 | softpipe: actually pass >1 quad from triangle routine | Keith Whitwell | |
First attempt | |||
2009-07-24 | softpipe: expand quad pipeline to process >1 quad at a time | Keith Whitwell | |
This is part one -- we still only pass a single quad down, but the code can now cope with more. The quads must all be from the same tile. | |||
2009-07-24 | softpipe: rip out old mulithread support | Keith Whitwell | |
2009-05-16 | gallium: remove occlusion_count flag from depth-stencil state | Keith Whitwell | |
Drivers can just keep track of whether they are within a query by monitoring the begin/end query callbacks. The flag adds no information beyond that. Only softpipe was examining this flag -- it has been fixed up and retested with demos/arbocclude. | |||
2009-02-11 | softpipe: rename sp_quad.[ch] -> sp_quad_pipe.[ch] | Brian | |
Be more consistant with 'draw' module. |