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path: root/src/gallium/drivers/softpipe/sp_state_blend.c
AgeCommit message (Collapse)Author
2010-09-25softpipe: make blend/stencil/depth functions staticBrian Paul
2010-05-18gallium: implement set_sample_mask() in all driversRoland Scheidegger
prevents segfault when state trackers try to set default mask. Other option would be to make this required only for drivers supporting multisampling, but this seems more clean. Only dummy implementations (for normal drivers) provided (no driver supports multisampling yet neither).
2010-02-10softpipe: adapt to stencil ref changesRoland Scheidegger
2009-12-26softpipe: Flush draw module when fragment pipeline state changes.José Fonseca
2009-08-21softpipe: rework texture sampling codeKeith Whitwell
Split into component pieces, stitch together at runtime using function pointers. Make it possible to utilize the existing fastpaths as image-level filters for generic mip-filtering routines. Remove special case for rectangle filtering, as it can now be handled by the 2d path. As most of the mesa demo texturing was already covered by fast paths, its harder to find examples of speedups, but tunnel gets a boost as mip-nearest filtering is now able to access the img_2d_linear_wrap_POT functions for sampling within a mipmap level.
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
Also, rename p_tile.[ch] to u_tile.[ch]
2008-02-15Code reorganization: move files into their places.José Fonseca
This is in a separate commit to ensure renames are properly preserved.