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path: root/src/gallium/drivers/softpipe/sp_state_derived.c
AgeCommit message (Expand)Author
2011-01-18softpipe: added some null pointer checksBrian Paul
2011-01-18softpipe: s/tex_cache/fragment_tex_cache/Brian Paul
2010-12-16softpipe: s/varient/variantBrian Paul
2010-06-11gallium/softpipe/draw: support samplers in geometry shadersZack Rusin
2010-04-10Squashed commit of the following:Keith Whitwell
2010-02-02softpipe: remove unnecessary #includeBrian Paul
2010-02-02llvmpipe: fix (potentially) broken AA points, AA linesBrian Paul
2009-12-25gallium: add geometry shader support to galliumZack Rusin
2009-12-01sp: Implement separate vertex sampler state.Michal Krol
2009-11-02softpipe: Sanitise shader semantic and interpolator handling.Michal Krol
2009-09-23Merge branch 'softpipe-opt'Keith Whitwell
2009-09-22softpipe: disable a _debug_printf()Brian Paul
2009-09-17softpipe: Respect input interpolators for the shader.Michal Krol
2009-08-23softpipe: remove old prim_setup draw stageKeith Whitwell
2009-08-23Merge branch 'tex-tilecache' into softpipe-optKeith Whitwell
2009-08-21softpipe: minor code refactoring to remove softpipe/tile cache dependenciesBrian Paul
2009-08-21softpipe: rework texture sampling codeKeith Whitwell
2009-08-20softpipe: allow the existing sampler routines to be hooked up directlyKeith Whitwell
2009-08-18softpipe: split texture and surface tile cachesKeith Whitwell
2009-07-27softpipe: example fast paths for simple samplersKeith Whitwell
2009-07-27softpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell
2009-07-25softpipe: fix error in scissor state dependenciesKeith Whitwell
2009-07-22softpipe: make some small steps to flush texture cache less frequentlyKeith Whitwell
2009-07-22softpipe: remove backwards dependency from tilecache to softpipeKeith Whitwell
2009-07-01gallium: fix the front face semanticsZack Rusin
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
2008-04-10remove usage of vertex_headerKeith Whitwell
2008-03-20gallium: use new framebuffer width, height fieldsBrian
2008-03-19gallium: added fb_width/height fields to softpipe contextBrian Paul
2008-03-14gallium: fix some compiler warningsKeith Whitwell
2008-03-13gallium: in softpipe_get_vertex_info() generate a vbuf vertex_info with real ...Brian
2008-02-27gallium: added draw_num_vs_outputs() to query number of post-transform vertex...Brian
2008-02-26gallium: remove unused varBrian
2008-02-26gallium: added tgsi_shader_field to sp_fragment_shaderBrian
2008-02-25softpipe: use draw_find_vs_output() directlyBrian
2008-02-18gallium: antialiased line drawingBrian
2008-02-15Code reorganization: update build.José Fonseca
2008-02-15Code reorganization: move files into their places.José Fonseca