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path: root/src/gallium/drivers/softpipe
AgeCommit message (Expand)Author
2009-09-22softpipe: fix occlusion countingKeith Whitwell
2009-08-24softpipe: use one fewer divide in sample_cubeKeith Whitwell
2009-08-24softpipe: separate out 2d and cube img filter functionsKeith Whitwell
2009-08-24softpipe: make the various get_texel routines more similarKeith Whitwell
2009-08-23softpipe: lift tex_address construction up to img_filterKeith Whitwell
2009-08-23softpipe: remove old prim_setup draw stageKeith Whitwell
2009-08-23softpipe: add missing headerKeith Whitwell
2009-08-23Merge branch 'tex-tilecache' into softpipe-optKeith Whitwell
2009-08-21softpipe: remove duplicate #include, move anotherBrian Paul
2009-08-21softpipe: remove tex sample dependencies on softpipeBrian Paul
2009-08-21softpipe: minor code refactoring to remove softpipe/tile cache dependenciesBrian Paul
2009-08-21softpipe: remove unused #includes, white-space clean-upBrian Paul
2009-08-21softpipe: remove unneeded const qualifierBrian Paul
2009-08-21softpipe: per-unit sampler varientsBrian Paul
2009-08-21softpipe: add missing PIPE_TEXTURE_CUBE case in get_lambda_func()Brian Paul
2009-08-21softpipe: add missing sp_sampler_varient_destroyKeith Whitwell
2009-08-21softpipe: remove redundant comparison, make test easier to understandBrian Paul
2009-08-21softpipe: fix min/mag filter typoBrian Paul
2009-08-21softpipe: fix s/t/p typosBrian Paul
2009-08-21softpipe: rework texture sampling codeKeith Whitwell
2009-08-20softpipe: allow the existing sampler routines to be hooked up directlyKeith Whitwell
2009-08-20softpipe: fix xpot calculation typo in sp_get_samples_2d_nearest_clamp_POTKeith Whitwell
2009-08-20softpipe: slightly optimized tiling calculationKeith Whitwell
2009-08-20softpipe: fix glitch in texel lookups on fastpathsKeith Whitwell
2009-08-20softpipe: optimized path for simple mipmap samplingKeith Whitwell
2009-08-18softpipe: fix typo in clear_tileKeith Whitwell
2009-08-18softpipe: split texture and surface tile cachesKeith Whitwell
2009-08-18softpipe: move flatshade-first check out of loopKeith Whitwell
2009-08-11Revert "softpipe: rearrange blend fastpaths"Keith Whitwell
2009-08-11softpipe: reduce textual differences between exec and sse shader pathsKeith Whitwell
2009-08-11softpipe: remove gallivm fragment shadersKeith Whitwell
2009-07-30softpipe: setup quad outputs from with fs->runKeith Whitwell
2009-07-30softpipe: rearrange blend fastpathsKeith Whitwell
2009-07-30softpipe: add depth-lequal z16 pathKeith Whitwell
2009-07-30softpipe: remove unused variable in shade_quadKeith Whitwell
2009-07-27softpipe: fix off-by-one in nearest texcoord routinesKeith Whitwell
2009-07-27softpipe: example fast paths for simple samplersKeith Whitwell
2009-07-27softpipe: fastpath for interpolated z16 less depthtestingKeith Whitwell
2009-07-27softpipe: cope with nr_cbufs == 0Keith Whitwell
2009-07-27softpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell
2009-07-25softpipe: fix error in scissor state dependenciesKeith Whitwell
2009-07-25softpipe: cleanup framebuffer state routine slightlyKeith Whitwell
2009-07-24softpipe: move all color-combine code into sp_quad_blend.cKeith Whitwell
2009-07-24softpipe: fix typoKeith Whitwell
2009-07-24softpipe: example fastpaths in blendingKeith Whitwell
2009-07-24softpipe: actually pass >1 quad from triangle routineKeith Whitwell
2009-07-24softpipe: expand quad pipeline to process >1 quad at a timeKeith Whitwell
2009-07-24softpipe: rip out old mulithread supportKeith Whitwell
2009-07-23softpipe: avoid flushing depth buffer cache on swapbuffersKeith Whitwell
2009-07-23softpipe: also shortcircuit non-texture tile lookupsKeith Whitwell