Age | Commit message (Collapse) | Author |
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Fixes crash in Homeworld2 which tries to create a 14MB buffer, because we
now avoid creating GMR buffers larger than 8MB to ensure progress given
we have only a 16MB pool.
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Just cosmetic changes -- no behavior change.
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Unnecessary now that we never destroy buffer storage.
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It's necessary to download buffers from the host always, except if the
buffer is undefined, because:
- just PIPE_BUFFER_USAGE_CPU_WRITE doesn't guarantee all data is written
-- old contents may still pierce through
- PIPE_BUFFER_USAGE_DISCARD refers to a range, not the whole buffer, so
unless we track which parts have been modified and not we still need
to download the data.
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