Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-22 | svga: Don't emit zero writemasks. | José Fonseca | |
This fixes a regression with Lightsmark, where more compact TGSI from Mesa was causing a zero mask MOV to be emitted for shadow map compare, causing problems in some backends. Add a few more assertions to catch cases like this. | |||
2010-02-03 | svga: fix TXD and TXL opcode translation | Keith Whitwell | |
2010-02-03 | svga: texture from lod zero inside dynamic branching | Keith Whitwell | |
Texture derivatives are potentially undefined inside dynamic branches, so hardwire lod zero in this case. Treating all if/endif and loop constructs as dynamic branches. | |||
2009-11-17 | svga: Add svga driver | Jakob Bornecrantz | |