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path: root/src/gallium/drivers/svga
AgeCommit message (Expand)Author
2010-03-02Merge branch 'gallium-format-cleanup'José Fonseca
2010-03-02Merge branch 'gallium-no-rhw-position'Michal Krol
2010-03-02svga: Rename pipe formats.José Fonseca
2010-02-22svga: Upload user buffers only once.José Fonseca
2010-02-22svga: Fix the guest offset of piecewise buffer DMAs.José Fonseca
2010-02-22svga: Emit a scalar rcp in shadow maps.José Fonseca
2010-02-22svga: Don't emit zero writemasks.José Fonseca
2010-02-22svga: Upload the dirty ranges instead of the whole buffer.José Fonseca
2010-02-22svga: Break uploads of big buffers into smaller pieces.José Fonseca
2010-02-22svga: Note ranges even when there is no hardware buffer around.José Fonseca
2010-02-22svga: Further cleanup/comment svga buffer code.José Fonseca
2010-02-22svga: Temporarily create a sw vertex buf when failed to create a hw buf.José Fonseca
2010-02-22svga: Remove unused buffer download code.José Fonseca
2010-02-22svga: Prevent buffer overflow in buffer ranges.José Fonseca
2010-02-22svga: Fix PIPE_LOGICOP_INVERT.José Fonseca
2010-02-22gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.Michal Krol
2010-02-17svga: Silence uninitialized variable warnings.Vinson Lee
2010-02-14svga: Silence uninitialized variable warning.Vinson Lee
2010-02-13svga: Fix texture border color.José Fonseca
2010-02-12svga: Silence uninitialized variable warning.Vinson Lee
2010-02-12svga: A few more tweaks to blend color state emission.José Fonseca
2010-02-12svga: Clamp max cube texture levels to supported max 2d levels.José Fonseca
2010-02-12svga: Report the 2d/3d texture sizes supported by the host.José Fonseca
2010-02-12svga: enable code to emit blend colorRoland Scheidegger
2010-02-12Merge branch 'gallium-dynamicstencilref'Roland Scheidegger
2010-02-12svgadump: Several improvements to shader dumping.José Fonseca
2010-02-11svga: check min_index, max_index before assertionsBrian Paul
2010-02-12gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger
2010-02-11svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul
2010-02-10svga: adapt to stencil ref changesRoland Scheidegger
2010-02-09Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger
2010-02-09svga: Actually call fence_reference in texture downloads.José Fonseca
2010-02-08svga: remove dead debug sleepKeith Whitwell
2010-02-08gallium: squash-merge of gallium screen contextKeith Whitwell
2010-02-07svga: Remove unnecessary header.Vinson Lee
2010-02-04gallium: add point_quad_rasterization bit to rasterizer stateRoland Scheidegger
2010-02-03svga: Remove unnecessary header.Vinson Lee
2010-02-03Merge branch 'gallium-embedded'José Fonseca
2010-02-03gallium: clean up point sprite rasterizer stateRoland Scheidegger
2010-02-03svga: fix TXD and TXL opcode translationKeith Whitwell
2010-02-03svga: deriv insns not valid in dynamic flow control eitherKeith Whitwell
2010-02-03svga: texture from lod zero inside dynamic branchingKeith Whitwell
2010-02-03svga: better method for generating white fs color outputsKeith Whitwell
2010-02-02gallium: Move p_thread.h and p_atomic.h out of gallium interfaces.José Fonseca
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca
2010-01-29tgsi: add caps for fragment coord conventions (v3)Luca Barbieri
2010-01-28svga: Remove unnecessary headers.Vinson Lee
2010-01-28Merge commit 'origin/perrtblend'Roland Scheidegger
2010-01-28gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol
2010-01-25svga: adapt to blend changesRoland Scheidegger