summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/svga
AgeCommit message (Expand)Author
2011-02-03gallium/svga: added debug code for dumping framebuffer images (disabled)Brian Paul
2011-02-03svga: Fix resource leak; undo temporary workaround.José Fonseca
2011-02-03svga: Temporarily disable buffer DMA upload coalescing.José Fonseca
2011-02-03svga: Don't call swc->flush directly.José Fonseca
2011-02-03svga: Add an assert to catch reentrancy.José Fonseca
2011-02-02svga: Flush upload buffers or we get assertsJosé Fonseca
2011-01-31svga: Fix translation of TGSI SSG opcode.Michel Dänzer
2011-01-31svga: TEXLDL opcode dst/src register information is correct.Michel Dänzer
2011-01-31svga: Print the number and mnemonic of the opcode we're missing information for.Michel Dänzer
2011-01-25svga: Add more swrast debugingJakob Bornecrantz
2011-01-25svga: Use get once helpers for context debug envsJakob Bornecrantz
2011-01-06svga: Ensure that the wrong vdecls don't get used in swtnl pathJakob Bornecrantz
2011-01-06u_upload_mgr: new featuresMarek Olšák
2010-12-16svga, glhd: Remove incorrect assert and add noteJakob Bornecrantz
2010-12-16svga: Minor debug text fixJakob Bornecrantz
2010-12-16svga: Correct spelling in swtnl backendJakob Bornecrantz
2010-12-22svga: Remove unnecessary header.Vinson Lee
2010-12-20gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák
2010-12-16svga: s/varient/variant/Brian Paul
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-12-01svga: Silence debug printf.José Fonseca
2010-11-30scons: Alias for svgaJosé Fonseca
2010-11-30svga: Use consistent hexadecimal representation on debug output.José Fonseca
2010-11-22gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák
2010-11-12svga: fill out CAPs for indirect addressingMarek Olšák
2010-09-20svga: Integer constant register file has a separate namespace.Michal Krol
2010-09-20svga: Fix relative addressing translation for pixel shaders.Michal Krol
2010-09-14gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri
2010-08-30svga: Fix CMP translation for vertex shader targets.Michal Krol
2010-08-30svga: Re-emit bound rendertargets and texture samplers at the beginning of ev...José Fonseca
2010-08-25draw: specialized cliptesting routinesKeith Whitwell
2010-08-25gallium: Use draw_set_index_buffer and others.Chia-I Wu
2010-08-25svga: Remove redundant svga_draw_range_elements.Chia-I Wu
2010-08-22svga: Do not shortcut NULL surface relocations with SVGA3D_INVALID_ID.José Fonseca
2010-08-20gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri
2010-07-29gallium: Keep only pipe_context::draw_vbo.Chia-I Wu
2010-07-29gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu
2010-06-28Merge branch 'gallium-drm-driver-drescriptor'Jakob Bornecrantz
2010-06-08gallium: adjust the query interface to support custom typesZack Rusin
2010-06-06svga: Move bootstrap code to targetsJakob Bornecrantz
2010-06-03svga: Remove unnecessary header.Vinson Lee
2010-06-03Merge branch 'gallium-newclear'Roland Scheidegger
2010-06-03gallium: silence all debug_named_value related warningsJoakim Sindholt
2010-05-31svga: Add a winsys callback to get the svga_winsys_contextThomas Hellstrom
2010-05-29svga: adapt to clear interface changesRoland Scheidegger
2010-05-21Merge branch 'gallium-msaa'Roland Scheidegger
2010-05-21Merge branch 'gallium-front-ccw'Keith Whitwell
2010-05-18gallium: implement set_sample_mask() in all driversRoland Scheidegger
2010-05-17svga: adapt to interface changesRoland Scheidegger
2010-05-14gallium: more work on ccw flag removalKeith Whitwell