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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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svga
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2010-02-12
svgadump: Several improvements to shader dumping.
José Fonseca
2010-02-11
svga: check min_index, max_index before assertions
Brian Paul
2010-02-12
gallium: make max_anisotropy a unsigned bitfield member
Roland Scheidegger
2010-02-11
svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query
Brian Paul
2010-02-10
svga: adapt to stencil ref changes
Roland Scheidegger
2010-02-09
Merge branch 'gallium-nopointsizeminmax'
Roland Scheidegger
2010-02-09
svga: Actually call fence_reference in texture downloads.
José Fonseca
2010-02-08
svga: remove dead debug sleep
Keith Whitwell
2010-02-08
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-02-07
svga: Remove unnecessary header.
Vinson Lee
2010-02-04
gallium: add point_quad_rasterization bit to rasterizer state
Roland Scheidegger
2010-02-03
svga: Remove unnecessary header.
Vinson Lee
2010-02-03
Merge branch 'gallium-embedded'
José Fonseca
2010-02-03
gallium: clean up point sprite rasterizer state
Roland Scheidegger
2010-02-03
svga: fix TXD and TXL opcode translation
Keith Whitwell
2010-02-03
svga: deriv insns not valid in dynamic flow control either
Keith Whitwell
2010-02-03
svga: texture from lod zero inside dynamic branching
Keith Whitwell
2010-02-03
svga: better method for generating white fs color outputs
Keith Whitwell
2010-02-02
gallium: Move p_thread.h and p_atomic.h out of gallium interfaces.
José Fonseca
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
2010-01-29
tgsi: add caps for fragment coord conventions (v3)
Luca Barbieri
2010-01-28
svga: Remove unnecessary headers.
Vinson Lee
2010-01-28
Merge commit 'origin/perrtblend'
Roland Scheidegger
2010-01-28
gallium: Enable multiple constant buffers for vertex and geometry shaders.
Michal Krol
2010-01-25
svga: adapt to blend changes
Roland Scheidegger
2010-01-22
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-21
svga: Remove unused variable.
Vinson Lee
2010-01-21
svga: Remove duplicate code.
José Fonseca
2010-01-21
svga: Remove unused code.
José Fonseca
2010-01-21
svga: Don't swap buffers to system memory -- winsys' responsibility.
José Fonseca
2010-01-21
svga: Avoid synchronization issues when doing SW TNL.
José Fonseca
2010-01-21
svga: Follow buffer usage semantics properly.
José Fonseca
2010-01-21
svga: Remove unnecessary headers.
Vinson Lee
2010-01-19
svga: Do a more propper creation of textures from handles
Jakob Bornecrantz
2010-01-18
svga: Ensure buffer size/alignment is not zero.
José Fonseca
2010-01-15
Merge branch 'gallium-noconstbuf'
Roland Scheidegger
2010-01-14
Merge branch 'mesa_7_7_branch'
Jakob Bornecrantz
2010-01-14
Merge branch 'instanced-arrays'
Michal Krol
2010-01-13
svga: Fix compile_vs error code.
José Fonseca
2010-01-13
svga: Fix call to translate::run().
Michal Krol
2010-01-12
gallium: remove point_size_min and point_size_max from rasterizer state
Roland Scheidegger
2010-01-11
gallium: remove const qualifier from pipe_buffer argument in set_constant_buffer
Roland Scheidegger
2010-01-08
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-07
svga: Fix fs key size computation and key comparison.
Michal Krol
2010-01-06
svga: Silence uninitialized variable warning.
Vinson Lee
2010-01-06
svga: make texture_target a ubyte, not a bitfield
Brian Paul
2010-01-06
Make sure we use only signed/unsigned ints with bitfields.
Michal Krol
2010-01-06
Merge remote branch 'origin/mesa_7_7_branch'
José Fonseca
2010-01-06
gallium: remove PIPE_TEX_FILTER_ANISO
Luca Barbieri
2010-01-05
svga: Remove stale references to delete shader results.
José Fonseca
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