summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/svga
AgeCommit message (Expand)Author
2010-02-12svgadump: Several improvements to shader dumping.José Fonseca
2010-02-11svga: check min_index, max_index before assertionsBrian Paul
2010-02-12gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger
2010-02-11svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul
2010-02-10svga: adapt to stencil ref changesRoland Scheidegger
2010-02-09Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger
2010-02-09svga: Actually call fence_reference in texture downloads.José Fonseca
2010-02-08svga: remove dead debug sleepKeith Whitwell
2010-02-08gallium: squash-merge of gallium screen contextKeith Whitwell
2010-02-07svga: Remove unnecessary header.Vinson Lee
2010-02-04gallium: add point_quad_rasterization bit to rasterizer stateRoland Scheidegger
2010-02-03svga: Remove unnecessary header.Vinson Lee
2010-02-03Merge branch 'gallium-embedded'José Fonseca
2010-02-03gallium: clean up point sprite rasterizer stateRoland Scheidegger
2010-02-03svga: fix TXD and TXL opcode translationKeith Whitwell
2010-02-03svga: deriv insns not valid in dynamic flow control eitherKeith Whitwell
2010-02-03svga: texture from lod zero inside dynamic branchingKeith Whitwell
2010-02-03svga: better method for generating white fs color outputsKeith Whitwell
2010-02-02gallium: Move p_thread.h and p_atomic.h out of gallium interfaces.José Fonseca
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca
2010-01-29tgsi: add caps for fragment coord conventions (v3)Luca Barbieri
2010-01-28svga: Remove unnecessary headers.Vinson Lee
2010-01-28Merge commit 'origin/perrtblend'Roland Scheidegger
2010-01-28gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol
2010-01-25svga: adapt to blend changesRoland Scheidegger
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul
2010-01-21svga: Remove unused variable.Vinson Lee
2010-01-21svga: Remove duplicate code.José Fonseca
2010-01-21svga: Remove unused code.José Fonseca
2010-01-21svga: Don't swap buffers to system memory -- winsys' responsibility.José Fonseca
2010-01-21svga: Avoid synchronization issues when doing SW TNL.José Fonseca
2010-01-21svga: Follow buffer usage semantics properly.José Fonseca
2010-01-21svga: Remove unnecessary headers.Vinson Lee
2010-01-19svga: Do a more propper creation of textures from handlesJakob Bornecrantz
2010-01-18svga: Ensure buffer size/alignment is not zero.José Fonseca
2010-01-15Merge branch 'gallium-noconstbuf'Roland Scheidegger
2010-01-14Merge branch 'mesa_7_7_branch'Jakob Bornecrantz
2010-01-14Merge branch 'instanced-arrays'Michal Krol
2010-01-13svga: Fix compile_vs error code.José Fonseca
2010-01-13svga: Fix call to translate::run().Michal Krol
2010-01-12gallium: remove point_size_min and point_size_max from rasterizer stateRoland Scheidegger
2010-01-11gallium: remove const qualifier from pipe_buffer argument in set_constant_bufferRoland Scheidegger
2010-01-08Merge branch 'mesa_7_7_branch'Brian Paul
2010-01-07svga: Fix fs key size computation and key comparison.Michal Krol
2010-01-06svga: Silence uninitialized variable warning.Vinson Lee
2010-01-06svga: make texture_target a ubyte, not a bitfieldBrian Paul
2010-01-06Make sure we use only signed/unsigned ints with bitfields.Michal Krol
2010-01-06Merge remote branch 'origin/mesa_7_7_branch'José Fonseca
2010-01-06gallium: remove PIPE_TEX_FILTER_ANISOLuca Barbieri
2010-01-05svga: Remove stale references to delete shader results.José Fonseca