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path: root/src/gallium/drivers/trace/tr_state.c
AgeCommit message (Collapse)Author
2009-05-18trace: Improve shader wrappingJakob Bornecrantz
2009-05-16trace: Put shaders on a list in the contextJakob Bornecrantz
2009-05-16trace: Move state dump functions to tr_dump_state.[c|h]Jakob Bornecrantz
2009-03-26gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer
2009-03-21gallium: remove remaining references to origin_lower_leftKeith Whitwell
2009-03-16gallium: Use struct pipe_atomic for pipe refcounts.Thomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-03-13gallium: consolidate bypass_vs and bypass_clipping flagsKeith Whitwell
The draw module provides a similar interface to the driver which is retained as various bits of hardware may be able to take on incremental parts of the vertex pipeline. However, there's no need to advertise all this complexity to the state tracker. There are basically two modes now - normal and passthrough/screen-coords.
2009-03-12trace: Wrap pipe_buffersJakob Bornecrantz
2009-03-11trace: Remove all whitespace at EOLJakob Bornecrantz
2009-03-04gallium: Unify reference counting.Michel Dänzer
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
2009-02-18gallium: Fix up trace driver for introduction of struct pipe_transfer.Michel Dänzer
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin
this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
2009-01-27gallium: remove redundant size from the constant bufferZack Rusin
reuse the size of the actual buffer
2009-01-27gallium: it's a reference value, not a reference numberZack Rusin
2009-01-27gallium: standardize api on the prefix "nr"Zack Rusin
2009-01-27gallium: standardize naming of masksZack Rusin
2009-01-27gallium: standardize on stride instead of pitch in the interfaceZack Rusin
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
Also, rename p_tile.[ch] to u_tile.[ch]
2008-08-19trace: Fix pipe_clip_state dump.José Fonseca
2008-08-15trace: Make stream a global variable.José Fonseca
This not only simplifies the code, but allows to use atexit() to ensure the log is closed when applications don't exit cleanly.
2008-08-12trace: Dump polygon stipple state as an array.José Fonseca
2008-08-12trace: Dump pipe_{depth,stencil,alpha}_state names.José Fonseca
2008-08-12trace: Trace texture depth.José Fonseca
2008-08-09trace: Dump shaders as text.José Fonseca
2008-08-09trace: Allow to dump binary data.José Fonseca
2008-08-07trace: Dump format names.José Fonseca
2008-08-07trace: Dump state.José Fonseca
2008-08-07trace: New pipe driver to trace incoming calls.José Fonseca
Only pipe_screen calls traced, and only linux supported, for now.