summaryrefslogtreecommitdiff
path: root/src/gallium/drivers
AgeCommit message (Collapse)Author
2010-07-12os, rbug: remove PIPE_THREAD_HAVE_CONDVARnobled
The new default implementation of pipe_condvar makes it unnecessary.
2010-07-12r300g: implement fast color clearMarek Olšák
An initial implementation made by Dave Airlie. For it to be used, a color-only clear must be invoked and exactly one point-sampled render target must be set. The render target must be macrotiled (for us to overcome alignment issues) and bpp must be either 16 or 32. I can't see a difference in performance. :( Conflicts: src/gallium/drivers/r300/r300_blit.c
2010-07-12r300g: clear and copy a resource with a rectangular point spriteMarek Olšák
With an ordinary quad, the pixels on the main diagonal are computed and stored twice, which is somewhat inefficient and might not work well with specialized clear codepaths.
2010-07-12r300g: do not use immediate mode if there is a VBO in VRAMMarek Olšák
And other minor fixups.
2010-07-12r300g: ugly fix of a hardlock in the cubestorm xscreensaverMarek Olšák
FDO bug #28563.
2010-07-09r300g: allow the GTT domain for samplersMarek Olšák
This fixes sluggishness in vdrift.
2010-07-09r300g/swtcl: fix out-of-bounds writeMarek Olšák
This is a typo fix, the generated code should be the same.
2010-07-09r300g: fix texturing with negative lod biasMarek Olšák
This should fix FDO bugs #28437 and #28625.
2010-07-08r300g: store/return the stride for winsys_handle in winsysMarek Olšák
2010-07-08r300g: fix transfering compressed texturesMarek Olšák
2010-07-08r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák
2010-07-08r300g: minor fixupsMarek Olšák
2010-07-06llvmpipe: Don't build lp_test_round when using MSVC.Vinson Lee
lp_test_round uses the math functions round and trunc, which aren't available with MSVC. Fixes the MSVC build for now.
2010-07-06llvmpipe: Add lp_test_round to SCons build.Vinson Lee
2010-07-06llvmpipe: add test program for round(), trunc(), floor(), ceil()Brian Paul
2010-07-06llvmpipe: disconnect vertex texture sampling from the setupZack Rusin
it was wrong to put this in the fs paths, but it was easier to just stuff it along the fragment texture sampling paths. the patch disconnects vertex texture sampling and just maps the textures before the draw itself and unmaps them after.
2010-07-06draw: implement vertex texture sampling using llvmZack Rusin
2010-07-06r300/compiler: Implement KILP opcode.Tom Stellard
Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-07-06llvmpipe: ensure all bins are reset avoids memory corruption.Alan Hourihane
2010-07-05llvmpipe: wait for queries being finished when asked for it or before deletionRoland Scheidegger
This fixes bug #28757, though does not yet address the issue that fences aren't always emitted.
2010-07-04i915g: Remove unnecessary header.Vinson Lee
2010-07-04i915g: Minor cleanupsJakob Bornecrantz
2010-07-04i915g: Make batchbuffer flush function not be inlineJakob Bornecrantz
2010-07-04i915g: Rename texture state to map stateJakob Bornecrantz
2010-07-04i915g: Move fragment state to its own fileJakob Bornecrantz
2010-07-04i915g: Move static state to its own fileJakob Bornecrantz
2010-07-04i915g: Don't dirty dynamic state if it hasn't changedJakob Bornecrantz
2010-07-04i915g: Don't flush after blitJakob Bornecrantz
2010-07-04i915g: Don't flush empty batchbuffersJakob Bornecrantz
2010-07-03r300g: fix warningsMarek Olšák
2010-07-03r300/compiler: Use hardware flow control instructions for loops on r500.Tom Stellard
2010-07-03r300g: Fix typo in r300_reg.hTom Stellard
2010-07-02gallivm: Support multiple pixels in lp_build_fetch_rgba_aos().José Fonseca
This allows to do the unpacking of formats that fit in 4 x unorm8 in parallel, 4 pixels at a time.
2010-07-02softpipe: fix incorrect blend func index passed to blend_quad()Brian Paul
Need to pass the index indicating which blend terms to use, not which color buffer we're blending into. Rename the parameter to blend_quad() and add comments to be more clear about this.
2010-07-02softpipe: better assertionsBrian Paul
2010-07-02gallivm: Fix 4 x unorm8 -> 4 x float conversion.José Fonseca
Also fix the test.
2010-07-02r600: use gallium list macros instead of making our own.Dave Airlie
before this change, r600 glxinfo segfaulted in the list code, and I wasn't debugging another linked list implementation, its 2010 after all. So add the two missing list macros to the gallium header from X.org list header file (after fixing them), then port all r600 lists to the new header. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-07-01llvmpipe: silence pointer type warningsBrian Paul
2010-07-01gallivm: Support 4 x unorm8 in lp_build_fetch_rgba_aos().José Fonseca
Uses code and ideas from Brian Paul.
2010-07-01gallivm: Allow to conversions to/from registers of different sizes.José Fonseca
Allow for example to convert from 4 x float32 to 4 x unorm8 and vice versa. Uses code and ideas from Brian Paul.
2010-07-01llvmpipe: Remove lp_build_swizzle2_aos().José Fonseca
Unnecessary special case.
2010-06-30llvmpipe: another null pointer checkBrian Paul
2010-06-30llvmpipe: use dummy tile when out of memoryBrian Paul
2010-06-30llvmpipe: added new lp_memory.[ch] filesBrian Paul
Functions for using dummy tiles when we detect OOM conditions.
2010-06-30llvmpipe: Add a new scene state to describe scenes which only have state ↵José Fonseca
changes. It's a rare condition, but it may happen if all primitives are clipped/culled. For now we just do a no-op rasterization, but we could bypass it.
2010-06-30llvmpipe: Don't reset the bin when there's a zsbuf bound.José Fonseca
The previous rendering may have secondary effects on the zsbuf. Fixes the missing tiles on gearbox.
2010-06-30r300g: add workaround for multiple contextsMarek Olšák
2010-06-30r300g: move one flush from winsys to the contextMarek Olšák
This flush happens when changing the tiling flags, and it should really be done in the context. I hope this fixes FDO bug #28630.
2010-06-29llvmpipe: don't crash/assert on out of memoryBrian Paul
Check for null pointers and return early, etc.
2010-06-29llvmpipe: restore call to lp_setup_update_state()Brian Paul
This undoes part of commit 8be645d53a0d5d0ca50e4e9597043225e2231b6d and fixes fd.o bug 28822 as well as other regressions. The 'draw' module may issue additional state-change commands while we're inside the draw_arrays/elements() call so it's important to check for updated state at this point.