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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-09-06
r600g: add script to generate header file with offsets into state objects.
Dave Airlie
2010-09-06
r600g: fix up surface references
Dave Airlie
2010-09-06
r600g: search for sampler views in context on removal.
Dave Airlie
2010-09-06
r600g: add missing printf operand
Dave Airlie
2010-09-05
nvfx: support nv30 simulation on nv40
Luca Barbieri
2010-09-05
nouveau: delete nouveau_class.h, move nv50 regs to nv50_reg.h
Luca Barbieri
2010-09-05
nvfx: move nv04_2d to rules-ng-ng
Luca Barbieri
2010-09-05
nvfx: switch to rules-ng-ng register headers
Luca Barbieri
2010-09-05
nvfx: remove remaining BEGIN_RING/eng3d uses
Luca Barbieri
2010-09-05
nvfx: pause occlusion queries during blitter usage
Luca Barbieri
2010-09-05
nvfx: properly return fogcoord.w == 1
Luca Barbieri
2010-09-05
nvfx: support saturate in vp
Luca Barbieri
2010-09-05
nvfx: add rewritten swtnl support
Luca Barbieri
2010-09-05
nvfx: use a piglit-ignored format for unknown cap message
Luca Barbieri
2010-09-05
llvmpipe: Remove some broken MinGW hacks in the sin/cos reference code.
José Fonseca
2010-09-05
llvmpipe: Fix perspective divide interpolation.
José Fonseca
2010-09-05
llvmpipe: Relax the colormask constraint on opaque.
José Fonseca
2010-09-05
gallivm: Pass condition masks as an unsigned bitmask.
José Fonseca
2010-09-05
r300g,r300c: memset the compiler struct to zeros
Marek Olšák
2010-09-05
nvfx: support unlimited constants and immediates in fp
Luca Barbieri
2010-09-05
nvfx: support using blitter to copy depth/stencil resources, fix Heaven
Luca Barbieri
2010-09-04
nvfx: support rendering to more formats
Luca Barbieri
2010-09-04
nvfx: move 2D format selection logic to 2D code
Luca Barbieri
2010-09-04
nvfx: fix swizzling of high bpp surfaces
Luca Barbieri
2010-09-04
nvfx: fix some subrectangle copies
Luca Barbieri
2010-09-04
nvfx: fix inlinining in nv04_2d.c
Luca Barbieri
2010-09-04
nvfx: fix the temporary copying logic and add asserts
Luca Barbieri
2010-09-04
nvfx: prevent swizzled rendering into formats where it's not supported
Luca Barbieri
2010-09-04
Revert "r300g: refuse to create a texture with size 0"
Marek Olšák
2010-09-04
r300g: remove unnecessary assignments
Marek Olšák
2010-09-04
r300g: skip draw calls with no vertex elements, fixing hardlocks
Marek Olšák
2010-09-04
r300g: add a new debug option which disables compiler optimizations
Marek Olšák
2010-09-04
r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_constants
Marek Olšák
2010-09-04
r300g: only check for an empty shader if there are no compile errors
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_alu_insts
Marek Olšák
2010-09-04
nvfx: consolidate tiny files
Luca Barbieri
2010-09-04
nvfx: fix vp DP2
Luca Barbieri
2010-09-04
nvfx: implement fp SSG properly
Luca Barbieri
2010-09-04
nvfx: don't claim we support preds since the driver doesn't
Luca Barbieri
2010-09-04
nv40: support all 10 texcoords
Luca Barbieri
2010-09-04
nvfx: add missing context init
Luca Barbieri
2010-09-04
nvfx: tidy up state_emit
Luca Barbieri
2010-09-04
nvfx: support all coord conventions in hardware
Luca Barbieri
2010-09-04
nvfx: add missing pushbuffer space check
Luca Barbieri
2010-09-04
nvfx: support all possible vs consts
Luca Barbieri
2010-09-04
nvfx: set magic bit to round NPOT mipmap sizes down and not up
Luca Barbieri
2010-09-04
nvfx: allow nested blitter usage, fixing bug in clear
Luca Barbieri
2010-09-03
galahad: do map/unmap counting for resources
Brian Paul
2010-09-03
nvfx: implement LIT in fp
Luca Barbieri
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