Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-14 | r300g: fix scons build | Marek Olšák | |
2010-02-13 | softpipe: fix broken cubemap / mipmap selection code | Brian Paul | |
This is a quick-fix for the time being... The per-face mipmap LOD computation was invalid at cube edges. In mip_filter_nearest/linear() we were trying to compute LOD using texcoords that were sometimes indexes into different cube faces. The subtraction used to compute the partial derivatives basically gave random values, so the LOD was unpredictable. This fix simply uses the same cube face for all four pixels in the quad. The per- face texcoords all reference the same cube face so the partial deriviates are computed properly. A more elaborate fix would involve computing the LOD at the same time as we choose the cube faces. But for now, this solution works well and allows the piglit/cubemap test to pass. (cherry picked from commit 1ff9cd5079b095d7050edb8dc6a7e5b8cad36e1e) | |||
2010-02-13 | svga: Fix texture border color. | José Fonseca | |
Also opposite ordering. | |||
2010-02-13 | r300g: do not invalidate texture caches when only sampler state is changed | Marek Olšák | |
2010-02-13 | r300g: cleanup the emission of RS block state | Marek Olšák | |
Emit as few regs as possible. | |||
2010-02-13 | r300g: cleanup the emission of framebuffer state | Marek Olšák | |
Some emits are not needed anymore. | |||
2010-02-13 | r300g: disable independent blend enables | Marek Olšák | |
Not supported by r300. | |||
2010-02-13 | r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xx | Marek Olšák | |
2010-02-12 | svga: Silence uninitialized variable warning. | Vinson Lee | |
2010-02-12 | svga: A few more tweaks to blend color state emission. | José Fonseca | |
2010-02-12 | svga: Clamp max cube texture levels to supported max 2d levels. | José Fonseca | |
2010-02-12 | svga: Report the 2d/3d texture sizes supported by the host. | José Fonseca | |
2010-02-12 | cell: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query | Brian Paul | |
2010-02-12 | svga: enable code to emit blend color | Roland Scheidegger | |
2010-02-12 | Merge branch 'gallium-dynamicstencilref' | Roland Scheidegger | |
2010-02-12 | nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ↵ | Patrice Mandin | |
16 texture units Signed-off-by: Patrice Mandin <patmandin@gmail.com> | |||
2010-02-12 | cell: adjust structure padding | Brian Paul | |
The size of some core Gallium state structures has changed so the padding on some cell structs needed to be adjusted to keep them a multiple of 16 bytes. | |||
2010-02-12 | cell: remove unused var | Brian Paul | |
2010-02-12 | cell: include cell_context.h | Brian Paul | |
2010-02-12 | cell: re-fix undeclared var | Brian Paul | |
2010-02-12 | cell: declare stencil_value variable | Brian Paul | |
2010-02-12 | nouveau: nv30: Define number of texture samplers | Patrice Mandin | |
Signed-off-by: Patrice Mandin <patmandin@gmail.com> | |||
2010-02-12 | svgadump: Several improvements to shader dumping. | José Fonseca | |
2010-02-12 | nouveau: use AVAIL_RING() | Ben Skeggs | |
2010-02-12 | nouveau: switch to nouveau_bo_new_tile() | Ben Skeggs | |
2010-02-11 | svga: check min_index, max_index before assertions | Brian Paul | |
It's possible for min_index and max_index to be ~0 if the min/max values were not actually set or computed in the state tracker. Skip some assertions in that case. This only effects the debug build error checking. (cherry picked from commit 408f32dc165b36eb5ec0e2bbc7dcecd28f3a62d3) | |||
2010-02-12 | gallium: make max_anisotropy a unsigned bitfield member | Roland Scheidegger | |
saves us a dword in sampler state, hw can't do non-integer aniso degree anyway. To allow aniso 1x (which seems of dubious value but some hardware (radeons) have such a mode, and even d3d allows specifiying it) redefine anisotropic filtering as disabled only if max_anistropy is 0. | |||
2010-02-11 | nouveau: fix compile errors... | Roland Scheidegger | |
2010-02-11 | nv50: adapt to stencil ref changes | Roland Scheidegger | |
2010-02-11 | nv40: adapt to stencil ref changes | Roland Scheidegger | |
2010-02-11 | nv30: adapt to stencil ref changes | Roland Scheidegger | |
not sure if this has any hope of working | |||
2010-02-11 | svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query | Brian Paul | |
2010-02-11 | gallium: make u_blitter code save/restore stencil ref values | Roland Scheidegger | |
2010-02-11 | r300g: adapt to stencil ref changes | Roland Scheidegger | |
2010-02-11 | cell: adapt to stencil ref changes | Roland Scheidegger | |
not betting this compiles, some of the code handling stencil test seems incomplete and/or never called? | |||
2010-02-11 | i965g: adapt to stencil ref changes | Roland Scheidegger | |
while there also potentially fix logic ops (were never enabled before) | |||
2010-02-11 | i915g: adapt to stencil ref changes | Roland Scheidegger | |
2010-02-11 | Revert "llvmpipe: Move tile coordinate assertion into a more useful place." | José Fonseca | |
This reverts commit 8c0391726a89414356c705fcc2d5a38d12d0fe2b. Too pendantic. | |||
2010-02-11 | llvmpipe: Move tile coordinate assertion into a more useful place. | José Fonseca | |
2010-02-11 | llvmpipe: Clamp both extremes of triangles to framebuffer size. | José Fonseca | |
Fix segmentation fault when triangles crossed the axis. | |||
2010-02-11 | nouveau: remove u_simple_screen.h includes | Ben Skeggs | |
2010-02-10 | i965g: ifdef out unused functions. | Vinson Lee | |
2010-02-10 | r300g: Work around "defect" in r300compiler. | Corbin Simpson | |
r300compiler doesn't handle half swizzles for vert shaders, which don't have them. So, for now, disable them. | |||
2010-02-10 | gallium: use os_time.h | Brian Paul | |
2010-02-10 | r300g: Fix typo. | Corbin Simpson | |
Thanks to Uros Bizjak for catching it. | |||
2010-02-10 | svga: adapt to stencil ref changes | Roland Scheidegger | |
also add some disabled code to handle blendcolor? | |||
2010-02-10 | llvmpipe: adapt to stencil ref changes | Roland Scheidegger | |
since the driver doesn't actually handle stencil yet the code won't do much. | |||
2010-02-10 | identity: adapt to stencil ref changes | Roland Scheidegger | |
2010-02-10 | fo: adapt to stencil ref changes | Roland Scheidegger | |
2010-02-10 | llvmpipe: Map rendertargets when bound as textures. | José Fonseca | |
Fixes gearbox segfault (fdo 25960). Corruption remains. |